1.6.6

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Fargo's Soul Mod v1.6.6 served to improve polish

Changes

Enchantment Accessories

Soul Accessories

  • World Shaper Soul recipe can use any Shellphone
  • Reworked Soul of Eternity tooltip display
  • Moved "Supersonic Speed Boosts" toggle to correct header and toggle is only shown if the effect is relevant

Other Accessories

  • Occultist's Essence recipe changed to remove Firecracker and Lightning Aura, added Snapthorn
  • Deerclawps has a Dive ability and a toggle to disable it
  • Mutant Antibodies damage bonus increased from 20% to 25%
  • Magical Bulb base damage increased from 60 to 66
  • Puff in a Bottle now has 1 Silver sell price
  • Fixed bug where Nymph's Perfume dropped hearts much more often than intended
  • Resprited Universe Core
  • Sands of Time
    • Grants immunity to Cactus damage
    • Resprited
  • Reinforced Plating Resprited
  • Parry changes:

Weapons

  • Fish Stick:
    • Right click spawns a tornado in a fixed distance away from you
    • Reverted to old tornado
    • Tornado lasts up to 1min at a time
    • Sharks do less damage but have 60 armor penetration
    • Shoots sharks towards the mouse
    • Increased duration of sharks
    • Tornado shoots homing sharks at enemies you hit
  • Hell Zone:
    • Speed ignores reforges, but fires every 4 ticks instead of 5
    • Reduced hellfire duration on hit from 5 seconds to 1 second
    • Right click with it to fire a guardian that marks enemies for 10 seconds
    • Marked enemies take 5x dot from hellfire
  • The Blastbiter:
    • Is now loadable with Rotten Chunks by right clicking it with them or attempting to fire, rather than directly consuming them as ammo. Each Rotten Chunks provides 100 shots of ammunition.
    • Damage decreased from 41 to 36
  • Decrepit Airstrike Remote base damage increased from 350 to 375
  • Starlight works with Tungsten Enchantment, deals 40% damage when used with it
  • Improved tile collision for The Landslide, The Rockslide and The Snowball Effect projectiles
  • Devious Aestheticus now has 20 Gold sell price

Other Changes

  • Items with any effects disabled by the Effect Toggler now have a tooltip stating it
  • Nekomi armor effect lasts much longer before decaying
  • Nekomi and Styx armors have a 1/4th second grace window to input the set bonus effect after being hit at max charge
  • Updated music boxes and their tooltips

Resprited Life Revitalizer

Eternity Mode Changes

General Changes

  • Auto-heal no longer heals while the player is inflicted with Mutant Nibble
  • Fixed bug where effects without a toggle didn't automatically ignore Mutant Presence
  • Fixed bug where Fossil Enchantment revive was affected by Mutant Presence
  • Ice Blade projectile inflicts Frostburn on-hit
  • Shroomerang:
    • Has an additional 10% drop rate from Spore Bats on top of the normal 2.5%
    • 20% increased damage
  • Cross Necklace Long invincibility cannot trigger for a short moment after invincibility frames end
  • Jungle Rose now boosts Plantera's Fruit drop rate
  • NPCs now get wet when exposed to Rain
  • Bosses are now blanket-immune to Space suffocation and Hell ambient burning
  • Improved Rain hardmode explosion hitbox and made it circular
  • Rain and Lightning effects don't apply in Space
  • Fixed Warmth Potion nerf being applied after defense while Warmth Potion itself is applied before
  • Fixed a rare bug where Slimes could gain Eternity AI that they shouldn't
  • Deviantt's gift includes extra items if the players name contains Terry

Enemies

  • Ogres have increased size and spawn a Dark Mage alongside them
  • Martian Saucers can rarely spawn in Space in Hardmode, guaranteed dropping Saucer Control Console
  • Jungle Mimic spawnrate trippled
  • Added new Snow Flinx spawnrate to Underground Snow
  • Giant Bats now drops Rabies Shots

Bosses

  • 克苏鲁之眼(永恒模式)克苏鲁之眼(永恒模式)
    • Consecutive dash speed increase is now in Phase 1 aswell
    • Curving Phase 1 dashes are now Masochist Mode only
    • Random offset during fade teleports is now Masochist Mode only
    • Now drops 3 Life Crystals on first kill
  • 放逐遗爵放逐遗爵
    • Resprited boss and some projectiles
    • Changed some visuals
    • Now accelerates very quickly for dashes, to reflect how his propellers and engine should work
    • Dolphin flop dash now has an explosion sound to reflect the engine struggling/cutting
    • Polished and smoothened boss movement to be much less snappy and jarring
    • Reworked phase 1 floating mines attack
    • Fade dash can now bonk into terrain and damage the Baron
    • Dashes back after the predictive dash in Phase 2 in Eternity Mode
    • Whirlpool attacks repeat less often
    • Nuke now only explodes into shrapnel in Masochist Mode, but explosion radius increased
    • No longer fires second nuke during laser sweep in Masochist Mode
    • Whirlpools no longer inflict Oceanic Maul, now only contact damage and nukes
    • Underwater projectiles and the boss itself now use bubble trails rather than a fire trail
    • New death animation
    • Now drops 1 Goldfish
    • Weapon drops are now craftable with 2 of the Boss Bag
  • 飘渺游光飘渺游光
    • Weapon drops are now craftable with 2 of the Boss Bag
    • During blue wave shotgun attack, speed is scaled down the closer to the player the boss is
    • Adjusted spawn animation length
  • 世纪之花(永恒模式)世纪之花(永恒模式)
    • Fixed despawning when near the edge of the trapper arena in Phase 3
    • Increased spread of p3 chakrams, outside Masochist Mode
    • Increased delay before rapid-fire triple shots
    • Improved projectile visibility, tweaked a few sprites and fixed some inconsistencies
  • 憎恶(Boss)憎恶(Boss)
    • Added new theme
    • Arena is visually denser
    • Death animation scythes deal damage in Masochist Mode