飘渺游光
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飘渺游光是一个困难模式的boss。虽然在困难模式一开始就可以召唤它,但建议在打败所有机械Boss后再与之战斗。
召唤
行为
在战斗开始和二阶段时,它的所有可用的招式都会被存入一个列表中。每次选择招式时都会在列表中随机抽取并从列表中移除该招式。如果列表为空,它会用所有可用招式来刷新列表。这实际上意味着这个Boss总是会(以随机顺序)使用完每个阶段的所有招式。
- 飘渺游光的伤害减免也会对持续伤害生效。
专家模式
一旦生命值到达75%,在结束当前招式后,它会开始阶段转换,随后进入二阶段,获得全新和更强的招式。
阶段转换期间:伤害减免在低于阈值时增加到87.5%,直到转换结束。
永恒模式
在一阶段中,每过几秒都会发射一个生命炸弹,无论当前处于哪个招式。
受虐模式
生成一个限制圈,防止玩家逃走。在冲刺期间限制圈会固定。一些招式会有额外加强。
招式
招式 | 一阶段 | 二阶段 |
---|---|---|
出场 | 游光会在屏幕顶部出现,在战斗开始时处于无敌状态。然后它会从屏幕边缘召唤逐渐向中心靠拢的金色碎片护盾。在碎片护盾完成到达预定轨迹后,游光身体的其他部分会出现,随后它取消无敌,战斗开始。 | - |
生命散射 | 游光快速发射三束会分裂的曙光子弹,一条直指玩家,另外两条以一定角度在第一条的两侧对称发射,随着时间推移,两侧的子弹角度会减小。 | - |
生命之雷 | 向玩家方向发射一堆无害的弹幕,随后它们会变为具有伤害且滞留的生命空雷。重复三次。 | - |
生命炸弹 | 朝玩家发射一个生命炸弹,它会爆炸成一圈曙光子弹。这些子弹在运动一段距离后会分裂开来。 生命炸弹会爆炸出更多曙光子弹。 |
标记玩家的位置,随后向其传送,然后发射一圈水晶十字弹幕和几个生命炸弹。 生命炸弹会爆炸出更多曙光子弹。 |
生命妖精 | 持续生成妖精,它们会追踪玩家。 | 发出一声刺耳的尖叫,然后朝玩家冲刺6次,同时生成一连串追踪的妖精。 |
应激散射 | 玩家周围相对于Boss的区域会被蓝色滤镜标记。在短暂停顿后,其中一个区域会取消标记,随后游光会朝剩余的标记区域快速发射生命涌波。 | 与一阶段相同,不过使用一种新的区域标记设定,生命涌波只会留下一小个缺口供玩家躲避。周期性地朝困入其中的玩家发射 1 / 3 束带预警线的水晶十字弹幕。 |
符文展开 | 游光进入缩壳阶段,同时环绕它的生命符文圈以螺旋状向外加速飞出,形成一个限制圈。随后,它们以螺旋状减速向内飞回。 | 与一阶段相同,但符文展开和收回的时间间隔延长,期间它会发射全向带预警线的生命涌波弹幕。 |
死亡射线旋转 | - | 在转换到二阶段时使用此招式。游光发射一圈生命空雷并进入缩壳阶段,然后向与玩家相反方向发射一束巨大的神圣死亡射线,死亡射线会旋转整整两圈。发射死亡射线期间游光会处于无敌状态。 |
水晶集聚 | - | 在远处以螺旋状生成小型水晶宝石,它们会被游光吸入,然后以随机角度射出。 向玩家发射生命涌波。 |
Charge (variant 1) | - | Makes a screaming sound, before charging at the player and releasing a circle of cross projectiles. Charge is repeated 6 times. |
Charge (variant 2, teleporting) | - | Makes a screaming sound while marking a random spot near the player with a light, before teleporting to the marked spot, releasing a circle of cross shots, and charging towards the player. Teleport and charge is repeated 6 times. |
Plunge | - | Marks a spot directly above the player with a light, before teleporting to it, and quickly charging downwards while unleashing a spread of cross shots with negative gravity. The plunge is repeated twice. |
Enchanted Lifeblade Hexagon | - | A spread of shots form a hexagonal arena around the player. If the player leaves this arena, a new one will be created. While in this arena, 6 lingering swords are launched from the boss, that gravitate towards the player. The swords have higher speed and gravitation towards the player. |
Running Cross Shot Barrage | - | Makes a roaring sound, before flying towards the player while repeatedly firing two sets of cross shots. The angle of the cross shots expands and contracts twice before the attack ends. |
Running Life Wave Barrage | - | Makes a roaring sound, before flying towards the player while repeatedly firing spreads of life shots that accelerate shortly after spawning in. Each successive spread contains more Life Waves in a wider spread. This attack repeats 9 times. |
Desperation | - | Always happens when below 10% Health. The boss gains 87.5% damage reduction and heals off damage until this attack is over, after which it will stop attacking. Makes an arena of bouncy blocks around the player, before unleashing a series of attacks: -Hovers above the player while repeatedly firing Lightbombs (which explode into a circle of life shots) diagonally upwards, and a slow barrage of cross shots downwards. - Spawns a circle of 12 deathray launchers around the arena. After a short delay each launcher will fire a Life Deathray towards the center. - Quickly spawns deathray launchers around the arena in a circular pattern, forcing the player to rapidly spin around the arena to keep up. After this attack ends the arena disappears and the boss dies automatically. |
Debuffs
Source | Debuffs |
---|---|
All attacks | 惩戒 |
Trivia
- The music that plays during Lifelight's fight is Illustrious Illuminescence by ProVGM.
- In Masochist Mode, an abridged version of Spitfire by Infected Mushroom will entirely replace the normal theme.
- The final attack in desperation phase is a reference to Sans Undertale's final attack, even using Gaster Blasters in early betas.
- The boss was originally named "Lieflight", as most of its old behavior was inspired by the Father of Lies, a joke boss which became an inside joke in the Fargo's Mod community.
- Lifelight's stronger champion variant is the Champion of Life.
- The *The 怪物图鉴 entry for Lifelight: "The brilliance emitting from its core is soothing but hypnotic. Holds sway over lesser organisms. Its true form cannot be perceived."
History
- 1.6.7:
- 改变了攻击逻辑,现在部分攻击是有条件的。
- 在波涌十字区域内,水晶十字射击是瞄准玩家的,而不是随机的,并且预警信号出现得更晚。
- 1.6.6:
- Weapon drops are now craftable with 2 of the Boss Bag
- During blue wave shotgun attack, speed is scaled down the closer to the player the boss is
- Adjusted spawn animation length
- 1.6.2.2: Fixed the aura not appearing during the phase transition attack.
- 1.6.2.1: Fixed issues with Damage reduction and its aura.
- 1.6: Visual rework, more details on update page.
- 1.5: Small Changes, details on update page.
- 1.4.2: Large-scale rework, details on update page.
- 1.4.2.4: Several small changes to attacks.
- 1.4.2.5: Minor rework merging Phase 2 and 3, details on update page.
- 1.4.1: Introduced.
分类:
- Boss NPCs
- Hardmode-only NPCs
- 1.6.7 中修改的实体
- 1.6.6 中修改的实体
- 1.6.2.2 中修改的实体
- 1.6.2.1 中修改的实体
- 1.6 中修改的实体
- 1.5 中修改的实体
- 1.4.2 中修改的实体
- 1.4.2.4 中修改的实体
- 1.4.2.5 中修改的实体
- 1.4.1 中修改的实体