1.3.2

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Fargo's Souls Mod v1.3.2 makes the bosses no longer exclusive to Eternity Mode and provides various balance changes, bug fixes, and additional polish. Still featuring all Fargo's soul mod items you know.

Changes

Enchantment Accessories

Vanilla

Calamity

  • Added Brimflame, Snow Ruffian, Umbraphile, Sulphurous, Fearmonger, Fathom Swarmer, and Plague Reaper Enchantments
  • Updated all other Calamity Enchantment recipes and several effects
  • Added Force of Exaltation, renamed Force of the Apocalypse to Force of Annihilation

Soul Accessories

Vanilla

  • Added toggle for Colossus Soul Panic.
  • Buffed Supersonic Soul speed to match Flight Mastery Soul and added toggle for new speed, but disabled Supersonic Speed Multiplier during boss fights.
  • Renamed Soul of the Siblings to Soul of the Siblings
  • Soul of Eternity:
    • Nerfed revive cooldown to 3 minutes.
    • Nerfed lifesteal to not override Mutant Nibble.
    • No longer grants faster respawn during boss fights.
    • Buffed Eternity Stacking to ignore Mutant Presence.

Calamity

  • Added Outlaw's Essence and Vagabond's Soul
  • Removed Rogue bonuses from Slinger's Essence and Olympian's Soul
  • Added Nucleogenesis to Conjurist’s Soul

Other Changes

  • Changed recipes for Jungle Chest and Rune Orb to use Deviating Energy.
  • Updated sprites:
  • Betsy's Heart has a sound to denote its cooldown ending.
  • Renamed Heart of the Mutants to Heart of the Eternal
  • Buffed Abominable Wand to grant survival at 1 life when taking fatal damage.
  • Mutant Eye reduces Abominable Rebirth duration but no longer unseals Spectral Abominationn.
  • True Mutant armor grants no revive, instead causes other revives to release deathrays.
  • Reworked Mind Break:
    • Reduced damage drastically.
    • Creepers have slight homing.
    • Uses one slot instead of two.
    • Fixed bug where Brain minion refuses to attack enemies.
  • Reworked Flesh Hand:
    • Reduced use speed.
    • Hungry homing is dependent on number of empty minion slots (benefits from up to 5 slots).
    • Hungry no longer targets enemies through walls by default.
    • Hungry bounces off walls.
    • Can target enemies using right click.
  • Reworked Destroyer Gun and Destroyer Gun EX:
    • Destroyer length, speed, and homing are dependent on number of empty minion slots (benefits from up to 5 slots).
    • Can target enemies using right click.
  • Fixed Big Brain Buster and Optic Staff EX not supporting right click targeting.
  • Buffed Tribal Charm to enable it’s autoswing effect in inventory.
  • Buffed Sands of Time and Bionomic Cluster, can be used to teleport to your death location.
  • Buffed Security Wallet and upgrades to give a 50% discount on reforges.
  • Removed Lunar Crystal and replaced all instances in recipes with Luminite Bar.
  • Fixed Lump of Flesh applying Clipped Wings to bosses.
  • Cracked Gem drops in all modes.

Eternity Mode Changes

General Changes

Enemies

Bosses

  • King SlimeKing Slime
    • Changed enrage:
      • Removed stat boost.
      • Causes King Slime to spray spikes and slime balls.
      • Ends when you return to its elevation.
  • Deviantt (boss)Deviantt (boss)
    • Added a telegraph denoting the angle of mega Love Ray.
    • Can be fought in Expert and Normal mode.
    • Expert Mode:
      • Does not inflict Deviant Presence.
      • Does not heal in phase 2 transition.
      • Lacks strong attacks.
    • Normal Mode:
  • Wall of FleshWall of Flesh
    • Drastically increased movement speed when despawning.
    • Fixed instant deathrays while transitioning into phase 3.
  • The Twins The TwinsThe Twins
    • Retinazer:
      • Regular lasers accelerate.
      • Increased health by 20%.
      • Immediately cancels deathray if you die during it.
    • Spazmatism:
      • Nerfed speed bonus to 10%.
    • Twins won’t become vulnerable if the other twin despawns while the player is dead.
  • The DestroyerThe Destroyer
    • Probes no longer attack during coil.
    • Coil lasers and dark stars use the same invulnerability timer to reduce excessive damage.
    • Roars before coil as a telegraph.
    • Won’t shoot dark stars during coil if you’re also inflicted with Lightning Rod.
    • Reduced velocity of dark stars fired during coil.
  • Skeletron PrimeSkeletron Prime
    • Nerfed speed in Dungeon Guardian form by 10% at night.
    • No longer shoots rockets in Dungeon Guardian form.
    • Rockets inflict Defenseless instead of Confused.
  • PlanteraPlantera
    • Plantera’s Hooks track you aggressively in phase 2 to make her movement more consistent.
    • Nerfed Plantera’s Tentacles life to 1.
    • Nerfed phase 2 speed by 10% unless the target is envenomed.
  • GolemGolem
    • Spiky Balls glow.
    • Eye beams accelerate.
  • Duke FishronDuke Fishron
    • Dashes extremely aggressively when lured away from Ocean.
  • Moon LordMoon Lord
    • Phantasmal Bolts are now fired in bursts of three, accelerate, and have homing after a certain distance.
    • Nerfed Phantasmal Eye homing severely.
    • Phantasmal Spheres must accelerate to full speed.
    • Drastically reduced arena speed.
    • Removed contact damage entirely.
    • Nerfed movement speed.
    • Nerfed phase 2 pillar attacks.
    • Phase 2 immediately begins using socket deathrays and pillar attacks.
    • Restored defense.
    • True Eyes of Cthulhu attack much more slowly until core is exposed.
    • All attacks do 10% more damage.
  • Abominationn (boss)Abominationn (boss)
    • Updated visual effects of some attacks.
    • Saucers must be manually destroyed.
    • Sickles accelerate earlier during scythe throw attack.
    • Can be fought in Expert and Normal mode.
    • Expert Mode:
    • Normal Mode:
      • Does not inflict Abominable Presence.
      • Does not inflict Abominable Fang.
      • No phase 2.
  • Mutant (boss)Mutant (boss)
    • Adjusted debuffs inflicted by all attacks.
    • Can be fought in Expert and Normal mode.
    • Added a shader in phase 2.
    • Expert Mode:
      • Has no phase 3.
      • Does not inflict Mutant Fang.
      • Does not heal in phase 2 transition.
      • Significantly reduced phase 2 moveset.
    • Normal Mode:
      • Does not inflict Mutant Fang.
      • No phase 2.

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