Enchantment Accessories

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Main article: Accessories

Enchantments are accessories crafted from armor sets that provide a variety of boosts and effects, typically including the armor's set bonus and the effects of the accessories used in their recipes. They can later be combined into Forces.

Forces are accessories that can be crafted post Moon Lord at a Crucible of the Cosmos and combine several Enchantments, combining the effects of the constituent materials and often enhancing them. They can later be combined into Souls.

The Champions each drop random Enchantments that make up the Force they represent, with the number of Enchantments dropped per kill varying with difficulty (1 in Normal Mode, 2 in Expert Mode, and 3 in Eternity Mode).

Neither Forces nor Enchantments can be decrafted with shimmer.

As of Fargo's Souls Mod version 1.7.2.14, there are 67 Enchantments and 9 Forces.

Enchantments

Accessory Tooltip Rarity Hardmode Visible on
Character
Adamantite Enchantment Adamantite Enchantment The longer you fire your weapon, the faster it fires, up to 30% faster
Weapon projectiles are also inaccurate, increasing the longer you fire
Halved effectiveness on homing weapons
Only works on weapons that directly fire projectiles
'Chaos'
Rarity Level: 5
Ancient Cobalt Enchantment Ancient Cobalt Enchantment Grants an explosion jump that inflicts Oiled and deals melee damage
Hold down to fall faster
'Ancient Kobold'
Rarity Level: 1
Ancient Hallowed Enchantment Ancient Hallowed Enchantment Summons a Terraprisma familiar that scales with minion damage and takes a minion slot
The sword follows the direction of your mouse
Press Right Click to slash with the sword
Slashing enemy projectiles reflects them back at the enemy
Reflects have a 15 second cooldown and can only affect projectiles that deal less than 150 damage
'Have you power enough to wield me?'
Rarity Level: 6
Ancient Shadow Enchantment Ancient Shadow Enchantment Your attacks may inflict Darkness on enemies
Darkened enemies occasionally fire shadowflame tentacles at other enemies
Three Shadow Orbs will orbit around you
'Archaic, yet functional'
Rarity Level: 5
Angler Enchantment Angler Enchantment Increases fishing power
You catch fish almost instantly
Effects of Lavaproof Tackle Bag
'As long as they aren't all shoes, you can go home happily'
Rarity Level: 1
Apprentice Enchantment Apprentice Enchantment While attacking, fire your next closest weapon's projectile as support
The support weapon will fire 1/7 as often as they would normally
Only works on hotbar weapons
Consumables are consumed, mana is spent, and ammo is selected
'A long way to perfection'
Rarity Level: 5
Ash Wood Enchantment Ash Wood Enchantment Fire debuffs don't damage you
While afflicted with any (non-Potion/Mana Sickness/Water Candle) debuff, attacks are accompanied by balls of fire that deal magic damage
Grants immunity to Oiled
Reduces damage from touching lava
'"You're telling me this isn't wood?"'
Rarity Level: 1
Bee Enchantment Bee Enchantment Allows flight and slow fall
While flying, leave behind flowers that take 4 seconds to form petals
Touching fully formed flowers gives you the Honey buff and creates a swarm of bees
Enemies touching the flowers also trigger the bee swarm
Effects of Hive Pack
'According to all known laws of aviation, there is no way a bee should be able to fly'
Rarity Level: 3 Bee Wings (equipped).png
Beetle Enchantment Beetle Enchantment Beetles increase your damage and melee speed
When hit, beetles instead protect you from damage for 10 seconds
Beetle buffs capped at level two
'The unseen life of dung courses through your veins'
Rarity Level: 8
Boreal Wood Enchantment Boreal Wood Enchantment Attacks will periodically be accompanied by several snowballs, dealing ranged damage
'The cooler wood'
Rarity Level: 1
Cactus Enchantment Cactus Enchantment While attacking you release a spray of needles
Enemies will explode into needles on death if they are struck with your needles
Grants immunity to cactus damage in Eternity Mode
Immunity to cactus damage works in vanity and inventory slots
'It's the quenchiest!'
Rarity Level: 1
Chlorophyte Enchantment Chlorophyte Enchantment Summons a ring of leaf crystals to shoot at nearby enemies
Grants a double spore jump
While using wings, spores will continuously spawn
Allows the ability to dash slightly
Double tap a direction
'The jungle's essence crystallizes around you'
Rarity Level: 6
Cobalt Enchantment Cobalt Enchantment Grants an explosion jump that inflicts Oiled and deals melee damage
Your other jumps are stronger and cause explosions on a short cooldown
Hold down to fall faster
'I can't believe it's not Palladium'
Rarity Level: 5
Copper Enchantment Copper Enchantment Crits have a chance to shock enemies with chain lightning
Wet enemies have a chance to be shocked without a crit
'And their music was electric'
Rarity Level: 1
Crimson Enchantment Crimson Enchantment After taking a hit, if you avoid getting hit for 7 seconds, you get 50% of the health back
If you take another hit before you heal, the heal is cancelled
This does not affect hits dealing less than 10 damage
'The blood of your enemy is your rebirth'
Rarity Level: 2
Crystal Assassin Enchantment Crystal Assassin Enchantment Allows the ability to dash
Dash cancels vertical movement and can be angled diagonally
Jump while dashing into ground to get a speed boost and gain the First Strike buff.
First Strike causes your next attack to deal 1.5x damage, guarantees a critical strike, and reduces defense by 10
First Strike has a 10 second cooldown
‘Reach for the summit’
Rarity Level: 5
Dark Artist Enchantment Dark Artist Enchantment While attacking, fire your next 2 closest weapons' projectiles as support
Summons a Flameburst minion that will also fire while you attack
Greatly enhances Flameburst effectiveness
'The shadows hold more than they seem'
Rarity Level: 8
Ebonwood Enchantment Ebonwood Enchantment You are surrounded by an aura that builds up Withering on enemies
After 3 seconds of buildup they burst, Withering all nearby enemies
Withered enemies take 5 extra flat damage from all hits and deal 20% less contact damage
'Untapped potential'
Rarity Level: 1
Forbidden Enchantment Forbidden Enchantment Double tap down to call an ancient storm to the cursor location
Any projectiles shot through your storm gain 30% damage
Touch it yourself to add back missing wing time
Storm can be resummoned after touching the ground
'Walk like an Egyptian'
Rarity Level: 5
Fossil Enchantment Fossil Enchantment If you reach zero HP you will revive with 50 HP, self-cleanse debuffs, and spawn several bones
You will also spawn a few bones on every hit
Collect the bones to heal for 20 HP each
'Beyond a forgotten age'
Rarity Level: 1
Frost Enchantment Frost Enchantment Your attacks briefly inflict Frostburn
Icicles will start to appear around you
Attacking will launch them towards the cursor, dealing magic damage
When they hit an enemy they are inflicted with Frostbite and frozen solid
'Let's coat the world in a deep freeze'
Rarity Level: 5
Gladiator Enchantment Gladiator Enchantment Spears will rain down on struck enemies
Double tap down to place a banner that can be reposition every 15 second
While close to the banner, spear rain is stronger
Being close to the banner also grants knockback immunity, +8% damage reduction and +8% damage
'Are you not entertained?'
Rarity Level: 1
Gold Enchantment Gold Enchantment Your attacks inflict Midas
Automatically sends coins to your piggy bank when picked up
Press the Gold hotkey to be encased in a Golden Shell
You will not be able to move or attack, but will be immune to all damage
Press again to exit early
'Gold makes the world go round'
Rarity Level: 1
Hallowed Enchantment Hallowed Enchantment Healing potions restore 40% more, but take effect over time
Using a healing potion creates a shockwave that repels nearby enemy projectiles
'Hit me with your best shot'
Rarity Level: 6
Huntress Enchantment Huntress Enchantment Attacks ignore 6 enemy defense and deal 3 flat extra damage
Each successive attack ignores an additional 6 defense and deals 3 more damage
This stacks up to 10 times
Homing and minion attacks do not increase these bonuses
Missing any attack will reset these bonuses
'Accuracy brings power'
Rarity Level: 6
Iron Enchantment Iron Enchantment Works in vanity and inventory slots
Your reforges always grant a great prefix for +50% cost
Increases item grab range
Works when equipped:
Item grab range affects pickup items such as Hearts, Mana Stars and Nebula Boosters
Picking up an item or pickup increases damage reduction by 20% for 5 seconds
'Strike while the iron is hot'
Rarity Level: 1
Jungle Enchantment Jungle Enchantment Grants a double spore jump
Allows the ability to dash slightly
Double tap a direction
'The wrath of the jungle dwells within'
Rarity Level: 1
Lead Enchantment Lead Enchantment You take 40% less from damage over time
Attacks inflict enemies with Lead Poisoning
Lead Poisoning deals damage over time and spreads to nearby enemies
'Not recommended for eating'
Rarity Level: 1
Meteor Enchantment Meteor Enchantment Increases your movement speed and acceleration, and decreases your momentum
Hitting an enemy occasionally drops a meteor on them, dealing magic damage
Meteor cooldown is decreased faster the more you move around
'Drop a draco on 'em'
Rarity Level: 2
Miner Enchantment Miner Enchantment Grants immunity to mining explosives
50% increased mining speed
Shows the location of enemies, traps, and treasures
Effects of Night Owl, Spelunker, Hunter, Shine, and Dangersense Potions
'The planet trembles with each swing of your pick'
Rarity Level: 2
Molten Enchantment Molten Enchantment Ignite yourself while enemies are close
Enemies in the inferno ring take 1.2x damage and are ignited
'They shall know the fury of hell'
Rarity Level: 3
Monk Enchantment Monk Enchantment Allows the ability to dash
Double tap a direction
You are immune to damage and debuffs for half a second after dashing
Dash through an enemy to deal massive damage
Dash cooldown is much longer than normal dashes
Lightning Aura can now crit and strikes faster
'Return to Monk'
Rarity Level: 6
Mythril Enchantment Mythril Enchantment Temporarily increases attack speed after not attacking for a while
Bonus ends after attacking for 3 seconds and rebuilds over 5 seconds
'You feel the knowledge of your weapons seep into your mind'
Rarity Level: 5
Nebula Enchantment Nebula Enchantment Once every 3 seconds a projectile will be replaced with a nebula shot that deals magic damage
Nebula shots chase after enemies and spawn a nebula booster
Buff booster stacking capped at 2 and does not spawn mana boosters
'The pillars of creation have shined upon you'
Rarity Level: 11
Necro Enchantment Necro Enchantment Slain enemies may drop a pile of bones
Touch a pile of bones to spawn a friendly Dungeon Guardian
Damage scales with the defeated enemy's max HP
Bosses will drop bones every 10% of their HP lost
'Welcome to the bone zone'
Rarity Level: 3
Ninja Enchantment Ninja Enchantment Your projectiles have up to 20% extra critical strike chance, scaling with how fast they're moving
Drastically increases projectile speed while you're moving slowly
'Wait for when the moment is right'
Rarity Level: 1
Obsidian Enchantment Obsidian Enchantment Grants immunity to lava
You have normal movement and can swim in lava
While standing in lava or lava wet, your attacks spawn explosions
While afflicted with any debuff or standing in lava, attacks are accompanied by balls of fire that deal magic damage
Effects of Ash Wood Enchantment
'The earth calls'
Rarity Level: 2
Orichalcum Enchantment Orichalcum Enchantment Flower petals will cause extra damage to your target and inflict Orichalcum Poison
Damaging debuffs deal 2.5x damage
'Nature blesses you'
Rarity Level: 5
Palladium Enchantment Palladium Enchantment Briefly increases life regeneration after striking an enemy
You spawn an orb of damaging life energy every 80 life regenerated
'You feel your wounds slowly healing'
Rarity Level: 5
Palm Wood Enchantment Palm Wood Enchantment Double tap down to spawn a palm tree sentry that throws nuts at enemies
'Alarmingly calm'
Rarity Level: 1
Pearlwood Enchantment Pearlwood Enchantment Retrieving any pickup fires a star at nearby enemy and empowers you for 5 seconds
While empowered, your critical strikes reroll favorably and you have a harmless rainbow trail
Your attacks occasionally spawn mana stars on-hit
'Too little too late'
Rarity Level: 5
Platinum Enchantment Platinum Enchantment 20% chance for enemies to drop 5x loot
'Its value is immeasurable'
Rarity Level: 1
Pumpkin Enchantment Pumpkin Enchantment You will grow pumpkins while moving
When fully grown, they will heal 25 HP and spawn damaging embers
Enemies that touch them will destroy them and take damage
'Your sudden pumpkin craving will never be satisfied'
Rarity Level: 1
Rain Enchantment Rain Enchantment Spawns an umbrella that reflects projectiles from above
It will break after blocking 200 damage
While active you have featherfall
Grants immunity to Wet and all attacks inflict Wet
Effects of Inner Tube
'Come again some other day'
Rarity Level: 1
Red Riding Enchantment Red Riding Enchantment Attacks ignore 10 enemy defense and deal 5 flat extra damage
Each successive attack ignores an additional 10 defense and deals 5 more damage
Upon reaching 10 stacks, spawn a rain of arrows
The arrow type defaults to Venom or whatever is first in your inventory
Homing and minion attacks do not increase these bonuses
Missing any attack will reset these bonuses
'Big Bad Red Riding Hood'
Rarity Level: 9
Rich Mahogany Enchantment Rich Mahogany Enchantment All grappling hooks pull 1.5x as fast, shoot 2x as fast, and retract 3x as fast
While grappling you gain 10% damage resistance for one hit and a 50% thorns effect
'Guaranteed to keep you hooked'
Rarity Level: 1
Shadewood Enchantment Shadewood Enchantment You have an aura of Bleeding
Enemies struck while Bleeding spew damaging blood, dealing melee damage
'Surprisingly clean'
Rarity Level: 1
Shadow Enchantment Shadow Enchantment Two Shadow Orbs will orbit around you
Attacking a Shadow Orb will cause it to release a burst of homing shadow energy, dealing magic damage
'You feel your body slip into the deepest of shadows'
Rarity Level: 2
Shinobi Infiltrator Enchantment Shinobi Infiltrator Enchantment Allows the ability to dash
Double tap a direction
You are immune to damage and debuffs for half a second after dashing
Dash through an enemy to deal massive damage
Dash cooldown is longer than normal dashes
Dash is longer and deals more damage
Dash into any walls to teleport through them to the next opening
Greatly enhances Lightning Aura effectiveness
'Village Hidden in the Wall'
Rarity Level: 8
Shroomite Enchantment Shroomite Enchantment Mushrooms heal 50 HP and consuming them grants Mushroom Power for 20 seconds
Mushroom Power grants +20% damage and critical strike chance
Piercing projectiles spawn a cloud of mushrooms on their first hit, dealing ranged damage, with a short cooldown
'Made with real shrooms!'
Rarity Level: 7
Silver Enchantment Silver Enchantment Hold to guard
Guard shortly before being hit to parry
Guard exactly when hit to perfect parry, gaining Striking Moment
Guard Parry negates up to 200 damage
'Reflection'
Rarity Level: 1 Silver Enchantment (equipped).png
Snow Enchantment Snow Enchantment Your attacks briefly inflict Frostburn
Snowballs will start to appear around you
Attacking will launch them towards the cursor, dealing magic damage
'It's Burning Cold Outside'
Rarity Level: 1
Solar Enchantment Solar Enchantment Build up solar charge while attacking
Gain damage resistance the more charge is stored, up to 20%
Stop attacking when fully charged to release a large solar burst
Solar bursts inflict the Solar Flare debuff and deal melee damage
'Too hot to handle'
Rarity Level: 11
Spectre Enchantment Spectre Enchantment If you reach zero HP you will revive as a ghost with 100 HP, self-cleanse debuffs, and spawn several spirits
As a ghost you are immune, faster, have infinite wing time and can’t attack, lasting for 5 seconds
You will also spawn a few spirits on every hit
Collect the spirits to heal for 20 HP each and send them towards the nearest enemy, dealing magic damage
'Their lifeforce will be their undoing'
Rarity Level: 7
Spider Enchantment Spider Enchantment Your summon weapons can crit for 1.5x damage
Summon crits deal reduced damage if you're holding a non-Summoner weapon
+10% critical strike chance
'Arachnophobia is punishable by arachnid induced death'
Rarity Level: 5
Spooky Enchantment Spooky Enchantment All your minions gain an extra scythe attack
'Melting souls since 1902'
Rarity Level: 7
Squire Enchantment Squire Enchantment Increases mount acceleration, top speed, and jump height
While mounted, grants 10 defense, a fart jump, and fall damage immunity
Increases the effectiveness of healing sources by 10%
Ballista pierces more targets and panics when you take damage
'Squire, will you hurry?'
Rarity Level: 6
Stardust Enchantment Stardust Enchantment Grants Active Skill: Stardust Stasis
Unbound! Press Active Skill Menu to bind skills

Freezes time for a few seconds
While time is frozen, your minions will continue to attack

Stardust Stasis lasts for 6 seconds and has a 90 second cooldown
A stardust guardian will protect you from nearby enemies
'The power of the Stand is yours'
Rarity Level: 11
Tiki Enchantment Tiki Enchantment Summoner whips scale with your strongest class instead
+20% whip range
Whip your minions or projectiles to empower them for 1.2x damage on their next hit
In Eternity mode, whips can benefit from melee speed again
'Aku Aku!'
Rarity Level: 7
Tin Enchantment Tin Enchantment Sets your critical strike chance to 5%
Every crit will increase it by 5% up to double your original critical strike chance or 15%
Getting hit reduces your crit by half, to a minimum of 5%
'Return of the Crit'
Rarity Level: 1
Titanium Enchantment Titanium Enchantment Attacking generates a defensive barrier of up to 20 titanium shards
When you reach the maximum amount, you gain resistance to most debuffs on hit and 10-30% damage resistance
Damage resistance increases the closer to the enemy you are when hit
Resistance effects remain for a few seconds after initial hit
This has a cooldown of 15 seconds, during which you cannot gain shards
'Who needs a dodge when you're indestructible'
Rarity Level: 5
Tungsten Enchantment Tungsten Enchantment Increases melee weapon size by 50% and whip range by 20%
Your attacks cause a shockwave with huge knockback that deals less damage on the original target
2.5 second cooldown
'Bigger is always better'
Rarity Level: 1
Turtle Enchantment Turtle Enchantment 100% of contact damage is reflected
When standing still and not attacking, you will enter your shell
While in your shell, you will gain 90% damage resistance
Additionally you will destroy incoming projectiles and deal 10x more thorns damage
The shell lasts at least 1 second and up to 20 attacks blocked
Enemies will explode into needles on death if they are struck with your needles
Grants immunity to cactus damage in Eternity Mode
'You suddenly have the urge to hide in a shell'
Rarity Level: 6
Valhalla Knight Enchantment Valhalla Knight Enchantment Increases mount acceleration, top speed, and jump height
While mounted, grants 15 defense, a fart jump, fall damage immunity, and dash
Increases the effectiveness of healing sources by 15%
Greatly enhances Ballista effectiveness
'Valhalla calls'
Rarity Level: 8
Vortex Enchantment Vortex Enchantment Your attacks against very distant enemies fire a piercing laser that deals ranged damage
10 second cooldown
'Tear into reality'
Rarity Level: 11
Wizard Enchantment Wizard Enchantment Upgrades the enchantment directly below this accessory to its Force effect
'We love casting spells'
Rarity Level: 5
Wood Enchantment Wood Enchantment Bestiary and banner entries complete twice as fast
You gain a shop discount based on bestiary completion
Discount effect works in vanity slots
Current discount: <discount>%
'Shopkeepers hate this trick'
Humble beginnings...
Rarity Level: 1

Forces

Accessory Tooltip Rarity Hardmode Visible on
Character
Force of Cosmos Force of Cosmos Attacking generates up to 4 moons that orbit around you
Stop attacking to launch them towards your cursor, exploding into Lunar Boosters
Picking up Lunar Boosters increases your damage, crit chance, life regen, or damage reduction
Press the Freeze Key to freeze time for 6 seconds, with a 75 second cooldown
Increases your movement speed and acceleration, and decreases your momentum
Upgrades the effects of all of your Enchantments
'Been around since the Big Bang'
Rarity Level: 11
Force of Death Force of Death Grants a shadow dash that cancels vertical movement and may be angled diagonally
Every 4 seconds, your next dash will envelop you in shade, making you invincible during the dash
Dashing through an enemy with the shade dash damages them and inflicts Marked for Death
Dashing fires a burst of shadowflame projectiles around you
Increases projectile damage based on projectile speed
Increases projectile speed while moving slowly
Slain enemies may drop a pile of bones
While attacking, fire your next closest weapon's projectiles as support
All of your minions gain an extra scythe attack
'Dark, Darker, Yet Darker'
Rarity Level: 11
Force of Earth Force of Earth Not attacking builds up charge; attack to consume charge, increasing attack speed
Increased life regeneration and damage reduction, increased the more charge is stored
You also explode on hit while not attacking
You also attack faster the longer you continuously attack while consuming charge
While charged up you also inflict Earth Poison, which does a percentage of the hit's damage
Enemies take 3.5x damage from debuffs
'Gaia's blessing shines upon you'
Rarity Level: 11
Force of Life Force of Life Grants powerful wings
Leave behind powerful flowers while flying
The flowers heal you, spawn a burst of bees, grant the Ambrosia buff, and refresh your flight time when touched
The Ambrosia buff provides +30% damage and melee speed, +20% damage reduction, and 5 life regeneration
The Ambrosia buff also makes your Summon damage able to crit
+15% critical strike chance
500% of contact damage is reflected
Effects of Hive Pack
'Rare is a living thing that dare disobey your will'
Rarity Level: 11
Force of Nature Force of Nature You have an aura that siphons life from nearby enemies
Life siphon is stronger if you haven't taken damage recently
Deal 1.15x damage to enemies in the aura
Occasionally fire leaf crystal shots at enemies in the area
Leaf crystal shots spawn a cloud of mushrooms of hit
Mushrooms heal 50 HP and consuming them grants the Mushroom Power buff for 20 seconds
Mushroom Power grants +30% [sic] damage and crit and increases your aura size
Your attacks briefly inflict Frostburn and Frostbite
Spawns an umbrella that deflects up to 200 damage from above
'Tapped into every secret of the wilds'
Rarity Level: 11
Force of Spirit Force of Spirit Double tap down to call an ancient tornado that scales with magic and summon damage
Any projectiles shot through your tornado deal 1.4x damage
The tornado tracks your mouse slightly
Healing potions restore more health but take effect over time
If you reach zero HP you will revive with 200 HP and self-cleanse debuffs
Increased whip range, whips scale with any class, and empower your projectiles they hit
'Ascend from this mortal realm'
Rarity Level: 11
Force of Terra Force of Terra Critical strikes sometime fire a lightning bolt that explodes on hit and inflicts a stronger Lead Poisoning
Guard Parry negates up to 200 damage, successful parries instantly fire a lightning bolt
Sets Tin crit chance to 75%, increasing by 25% up to 100% whenever a lightning bolt is fired
You take 60% less from damage over time
Increases melee weapon size by 50% and whip range by 20%
Picking up an item or pickup increases damage reduction by 20% for 5 seconds, increases item grab range
Your reforges always grant a great prefix for +50% cost (works in inventory and vanity)
'The land lends its strength'
Rarity Level: 11
Force of Timber Force of Timber You have an aura of Withering and Bleeding
Fire snowballs and acorns on [sic] enemies in this aura on hit
All grappling hooks shoot, pull, and retract 2.5x as fast
Retreiving pickups empowers you, making your crits reroll favorably for 5 seconds
Your attacks occasionally spawn mana stars on-hit
Bestiary and banner entries complete faster
You gain a shop discount based on bestiary completion (works in inventory and vanity)
'Extremely rigid'
Rarity Level: 11
Force of Will Force of Will You are followed by a gladiator spirit with a banner that empowers you while close
Successive attacks gain bonus damage, increased when empowered by the banner
Increases the effectiveness of healing sources by 25%
Improves mounts and stats while mounted, mounts have a dash
Press the Gold hotkey to be encased in a golden shell, your attacks inflict Midas
Automatically sends coins to your piggy bank when picked up (works in inventory and vanity)
33% chance for enemies to drop 5x loot [sic]
'A mind of unbreakable determination'
Rarity Level: 11