Enchantment Accessories

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Main article: Accessories

Enchantments are accessories crafted from armor sets that provide a variety of boosts and effects, typically including the armor's set bonus and the effects of the accessories used in their recipes. They can later be combined into Forces.

Forces are accessories that can be crafted post Moon Lord at a Crucible of the Cosmos and combine several Enchantments, combining the effects of the constituent materials and often enhancing them. They can later be combined into Souls.

The Champions each drop random Enchantments that make up the Force they represent, with the number of Enchantments dropped per kill varying with difficulty (1 in Normal Mode, 2 in Expert Mode, and 3 in Eternity Mode).

Neither Forces nor Enchantments can be decrafted with shimmer.

As of Fargo's Souls Mod version 1.5.1.1, there are 67 Enchantments and 9 Forces.

Enchantments

Accessory Tooltip Rarity Hardmode Visible on
Character
Adamantite Enchantment Adamantite Enchantment Every weapon shot will split into 2
Weapon spread increases the longer you fire, and decreases while not firing
Weapon shots deal 70% damage, decreased to 60% for homing shots
All projectiles hit twice as fast and gain armor penetration equal to 50% damage
'Chaos'
Rarity Level: 7
Ancient Cobalt Enchantment Ancient Cobalt Enchantment Grants an explosion jump that inflicts Oiled
'Ancient Kobold'
Rarity Level: 3
Ancient Hallowed Enchantment Ancient Hallowed Enchantment Summons a Terraprisma familiar that scales with minion damage
The sword follows the direction of your mouse
Press Right Click to slash with the sword
Slashing enemy projectiles reflects them back at the enemy
Reflects has[sic] a 15 second cooldown and can only affect projectiles that deal less than 150 damage


'Have you power enough to wield me?'

Rarity Level: 6
Ancient Shadow Enchantment Ancient Shadow Enchantment Your attacks may inflict Darkness on enemies
Darkened enemies occasionally fire shadowflame tentacles at other enemies
Three Shadow Orbs will orbit around you
'Archaic, yet functional'
Rarity Level: 5
Angler Enchantment Angler Enchantment Increases fishing power
You catch fish almost instantly
Effects of Lavaproof Tackle Bag
'As long as they aren't all shoes, you can go home happily'
Rarity Level: 5
Apprentice Enchantment Apprentice Enchantment While attacking, fire your next closest weapon's projectile as support
The support weapon will fire 1/4 as often as they would normally and deal 1/2 damage
Only works on hotbar weapons
Consumables are consumed, mana is spent, and ammo is selected
Flameburst field of view and range are dramatically increased
'A long way to perfection'
Rarity Level: 8
Ash Wood Enchantment Ash Wood Enchantment Fire debuffs don't damage you
Above effects works for town NPCs while equipped or in your inventory
While you're burning, attacks are accompanied by balls of fire
Grants immunity to Oiled
Reduces damage from touching lava
'"You're telling me this isn't wood?"'
Rarity Level: 2
Bee Enchantment Bee Enchantment Allows flight and slow fall
While flying, leave behind flowers that take 4 seconds to form petals
Touching fully formed flowers gives you the Honey buff and creates a swarm of bees
Enemies touching the flowers also trigger the bee swarm
Effects of Hive Pack
'According to all known laws of aviation, there is no way a bee should be able to fly'
Rarity Level: 3 Bee Wings (equipped).png
Beetle Enchantment Beetle Enchantment Beetles increase your damage and melee speed
When hit, beetles instead protect you from damage for 10 seconds
Beetle buffs capped at level two
'The unseen life of dung courses through your veins'
Rarity Level: 8
Boreal Wood Enchantment Boreal Wood Enchantment Attacks will periodically be accompanied by several snowballs
'The cooler wood'
Rarity Level: 2
Cactus Enchantment Cactus Enchantment While attacking you release a spray of needles
Enemies will explode into needles on death if they are struck with your needles
Grants immunity to cactus damage in Eternity Mode
'It's the quenchiest!'
Rarity Level: 2
Chlorophyte Enchantment Chlorophyte Enchantment Summons a ring of leaf crystals to shoot at nearby enemies
Grants a double spore jump
While using wings, spores will continuously spawn
Allows the ability to dash slightly
Double tap a direction
'The jungle's essence crystallizes around you'
Rarity Level: 7
Cobalt Enchantment Cobalt Enchantment Grants an explosion jump that inflicts Oiled and grants brief invulnerability
When you are hurt, you violently explode to damage nearby enemies
'I can't believe it's not Palladium'
Rarity Level: 4
Copper Enchantment Copper Enchantment Crits have a chance to shock enemies with chain lightning
Wet enemies have a chance to be shocked without a crit
'And their music was electric'
Rarity Level: 3
Crimson Enchantment Crimson Enchantment After taking a hit, if you avoid getting hit for 7 seconds, you get 50% of the health back
If you take another hit before you heal, the heal is cancelled
This does not affect hits dealing less than 10 damage
'The blood of your enemy is your rebirth'
Rarity Level: 1
Crystal Assassin Enchantment Crystal Assassin Enchantment Allows the ability to dash
Use Assassin hotkey to throw a smoke bomb, use it again to teleport to it and gain the First Strike Buff
Using the Rod of Discord will also grant this buff
First Strike ensures your next attack hits a vital spot dealing 3x damage and reducing defense by 10
'Now you see me, now you don't'
Rarity Level: 5
Dark Artist Enchantment Dark Artist Enchantment While attacking, fire your next 2 closest weapons' projectiles as support
Summons a Flameburst minion that will also fire while you attack
Greatly enhances Flameburst effectiveness
'The shadows hold more than they seem'
Rarity Level: 8
Ebonwood Enchantment Ebonwood Enchantment You are surrounded by an aura that builds up Corruption on enemies
After 3 seconds of buildup they burst, Corrupting all nearby enemies
Corrupted enemies have 10 less defense and deal 20% less contact damage
'Untapped potential'
Rarity Level: 2
Forbidden Enchantment Forbidden Enchantment Double tap down to call an ancient storm to the cursor location
Any projectiles shot through your storm gain 30% damage
Touch it yourself to add back missing wing time
Storm can be resummoned after touching the ground
'Walk like an Egyptian'
Rarity Level: 5
Fossil Enchantment Fossil Enchantment If you reach zero HP you will revive with 50 HP, self-cleanse debuffs, and spawn several bones
You will also spawn a few bones on every hit
Collect the bones to heal for 20 HP each
'Beyond a forgotten age'
Rarity Level: 2
Frost Enchantment Frost Enchantment Icicles will start to appear around you
Attacking will launch them towards the cursor
When they hit an enemy they are inflicted with Frostbite and frozen solid
Press the Freeze Key to chill everything for 20 seconds
There is a 60 second cooldown for this effect
'Let's coat the world in a deep freeze'
Rarity Level: 5
Gladiator Enchantment Gladiator Enchantment Spears will rain down on struck enemies
Double tap down to place a banner that lasts 15 seconds
While close to the banner, spear rain is stronger
Being close to the banner also grants knockback immunity, +5% damage reduction and +5% damage
Banner can only be resummoned after it runs out
'Are you not entertained?'
Rarity Level: 2
Gold Enchantment Gold Enchantment Your attacks inflict Midas
Automatically sends coins to your piggy bank when picked up
Press the Gold hotkey to be encased in a Golden Shell
You will not be able to move or attack, but will be immune to all damage
Press again to exit early
'Gold makes the world go round'
Rarity Level: 5
Hallowed Enchantment Hallowed Enchantment Healing potions restore 40% more, but take effect over time
Using a healing potion creates a shockwave that repels nearby enemy projectiles
'Hit me with your best shot'
Rarity Level: 6
Huntress Enchantment Huntress Enchantment Attacks ignore 6 enemy defense and deal 3 flat extra damage
Each successive attack ignores an additional 6 defense and deals 3 more damage
This stacks up to 10 times
Homing and minion attacks do not increase these bonuses
Missing any attack will reset these bonuses
'Accuracy brings power'
Rarity Level: 8
Iron Enchantment Iron Enchantment Works in vanity and inventory slots
When crafting an item, each material has a 33% chance to not be consumed
Works once per material type, ever
Does not work on Crucible of the Cosmos items
You attract items from a larger range
'Strike while the iron is hot'
Rarity Level: 2
Jungle Enchantment Jungle Enchantment Grants a double spore jump
Allows the ability to dash slightly
Double tap a direction
'The wrath of the jungle dwells within'
Rarity Level: 3
Lead Enchantment Lead Enchantment You take 40% less from damage over time
Attacks inflict enemies with Lead Poisoning
Lead Poisoning deals damage over time and spreads to nearby enemies
'Not recommended for eating'
Rarity Level: 1
Meteor Enchantment Meteor Enchantment Moving creates a fire trail
Increases your movement speed and acceleration, and decreases your momentum
Provides light when worn
'Drop a draco on 'em'
Rarity Level: 5
Miner Enchantment Miner Enchantment 50% increased mining speed
Shows the location of enemies, traps, and treasures
Effects of Night Owl, Spelunker, Hunter, Shine, and Dangersense Potions
'The planet trembles with each swing of your pick'
Rarity Level: 2
Molten Enchantment Molten Enchantment Ignite yourself while enemies are close
Enemies in the inferno ring take 25% more damage and are ignited
'They shall know the fury of hell'
Rarity Level: 3
Monk Enchantment Monk Enchantment Allows the ability to dash
Double tap a direction
You are immune to damage and debuffs for half a second after dashing
Dash through an enemy to deal massive damage
Dash cooldown is much longer than normal dashes
Lightning Aura can now crit and strikes faster
'Return to Monk'
Rarity Level: 8
Mythril Enchantment Mythril Enchantment Temporarily increases attack speed after not attacking for a while
Bonus ends after attacking for 3 seconds and rebuilds over 5 seconds
'You feel the knowledge of your weapons seep into your mind'
Rarity Level: 5
Nebula Enchantment Nebula Enchantment Hurting enemies has a chance to spawn buff boosters
Buff booster stacking capped at 2
'The pillars of creation have shined upon you'
Rarity Level: 10
Necro Enchantment Necro Enchantment Slain enemies may drop a pile of bones
Touch a pile of bones to spawn a friendly Dungeon Guardian
Damage scales with the defeated enemy's max HP
Bosses will drop bones every 10% of their HP lost
'Welcome to the bone zone'
Rarity Level: 3
Ninja Enchantment Ninja Enchantment Your projectiles deal more damage the faster they're moving, up to 20%
Drastically increases projectile speed while you're moving slowly
'Wait for when the moment is right'
Rarity Level: 2
Obsidian Enchantment Obsidian Enchantment Grants immunity to lava
You have normal movement and can swim in lava
While standing in lava or lava wet, your attacks spawn explosions and are accompanied by balls of fire
Effects of Ash Wood Enchantment
'The earth calls'
Rarity Level: 3
Orichalcum Enchantment Orichalcum Enchantment Flower petals will cause extra damage to your target and inflict Orichalcum Poison
Damaging debuffs deal 2.5x damage
'Nature blesses you'
Rarity Level: 5
Palladium Enchantment Palladium Enchantment Briefly increases life regeneration after striking an enemy
You spawn an orb of damaging life energy every 80 life regenerated
'You feel your wounds slowly healing'
Rarity Level: 5
Palm Wood Enchantment Palm Wood Enchantment Double tap down to spawn a palm tree sentry that throws nuts at enemies
'Alarmingly calm'
Rarity Level: 2
Pearlwood Enchantment Pearlwood Enchantment Your attacks have an extra chance to crit
A damaging star follows your every move
'You can't outrun your own reflection'
Rarity Level: 3
Platinum Enchantment Platinum Enchantment 20% chance for enemies to drop 5x loot
'Its value is immeasurable'
Rarity Level: 4
Pumpkin Enchantment Pumpkin Enchantment You will grow pumpkins while moving
When fully grown, they will heal 25 HP and spawn damaging embers
Enemies that touch them will destroy them and take damage
'Your sudden pumpkin craving will never be satisfied'
Rarity Level: 1
Rain Enchantment Rain Enchantment Spawns an umbrella that reflects projectiles from above
It will break after blocking 200 damage
While active you have featherfall
Grants immunity to Wet and all attacks inflict Wet
Effects of Inner Tube
'Come again some other day'
Rarity Level: 6
Red Riding Enchantment Red Riding Enchantment Attacks ignore 10 enemy defense and deal 5 flat extra damage
Each successive attack ignores an additional 10 defense and deals 5 more damage
Upon reaching 10 stacks, spawn a rain of arrows
The arrow type defaults to Venom or whatever is first in your inventory
Homing and minion attacks do not increase these bonuses
Missing any attack will reset these bonuses
'Big Bad Red Riding Hood'
Rarity Level: 8
Rich Mahogany Enchantment Rich Mahogany Enchantment All grappling hooks pull 1.5x as fast, shoot 2x as fast, and retract 3x as fast
While grappling you gain 10% damage resistance for one hit and a 50% thorns effect
'Guaranteed to keep you hooked'
Rarity Level: 2
Shadewood Enchantment Shadewood Enchantment You have an aura of Bleeding
Enemies struck while Bleeding spew damaging blood
'Surprisingly clean'
Rarity Level: 2
Shadow Enchantment Shadow Enchantment Two Shadow Orbs will orbit around you
Attacking a Shadow Orb will cause it to release a burst of homing shadow energy
'You feel your body slip into the deepest of shadows'
Rarity Level: 3
Shinobi Infiltrator Enchantment Shinobi Infiltrator Enchantment Allows the ability to dash
Double tap a direction
You are immune to damage and debuffs for half a second after dashing
Dash through an enemy to deal massive damage
Dash cooldown is longer than normal dashes
Dash is longer and deals more damage
Dash into any walls to teleport through them to the next opening
Greatly enhances Lightning Aura effectiveness
'Village Hidden in the Wall'
Rarity Level: 8
Shroomite Enchantment Shroomite Enchantment All attacks gain trails of mushrooms
Not moving puts you in stealth
While in stealth, more mushrooms will spawn
'Made with real shrooms!'
Rarity Level: 8
Silver Enchantment Silver Enchantment Right Click to guard with your shield
Guard just before being hit to parry and negate damage
Parry blocks up to 100 damage
'Reflection'
Rarity Level: 1 Silver Enchantment (equipped).png
Snow Enchantment Snow Enchantment Your attacks briefly inflict Frostburn
Press the Freeze Key to chill everything for 15 seconds
There is a 60 second cooldown for this effect
'It's Burning Cold Outside'
Rarity Level: 1
Solar Enchantment Solar Enchantment Solar shield allows you to dash through enemies
Solar shield is not depleted on hit, but has reduced damage reduction
Attacks may inflict the Solar Flare debuff
'Too hot to handle'
Rarity Level: 10
Spectre Enchantment Spectre Enchantment Damage has a chance to spawn damaging orbs
If you crit, you might also get a healing orb
'Their lifeforce will be their undoing'
Rarity Level: 8
Spider Enchantment Spider Enchantment Your minions and sentries can crit
Minion and sentry crits do x1.5 damage, instead of x2
'Arachnophobia is punishable by arachnid induced death'
Rarity Level: 6
Spooky Enchantment Spooky Enchantment All your minions gain an extra scythe attack
'Melting souls since 1902'
Rarity Level: 8
Squire Enchantment Squire Enchantment Increases mount acceleration, top speed, and jump height
While mounted, grants 10 defense, a fart jump, and fall damage immunity
Increases the effectiveness of healing sources by 10%
Ballista pierces more targets and panics when you take damage
'Squire, will you hurry?'
Rarity Level: 8
Stardust Enchantment Stardust Enchantment A stardust guardian will protect you from nearby enemies
Press the Freeze Key to freeze time for 5 seconds
While time is frozen, your minions will continue to attack
There is a 60 second cooldown for this effect
'The power of the Stand is yours'
Rarity Level: 10
Tiki Enchantment Tiki Enchantment Whip your summons to make them work harder
'Aku Aku!'
Rarity Level: 7
Tin Enchantment Tin Enchantment Sets your critical strike chance to 5%
Every crit will increase it by 5% up to double your current critical strike chance or 15%
Getting hit resets your crit to 5%
'Return of the Crit'
Rarity Level: 1
Titanium Enchantment Titanium Enchantment Attacking generates a defensive barrier of up to 20 titanium shards
When you reach the maximum amount, you gain resistance to most debuffs on hit and 25% damage resistance against contact damage and projectiles in close range
This has a cooldown of 10 seconds during which you cannot gain shards
'Who needs a dodge when you're indestructible'
Rarity Level: 5
Tungsten Enchantment Tungsten Enchantment Doubles melee weapon size
Once every 2/3 of a second a projectile will be doubled in size
Enlarged projectiles and non-projectile swords deal 7% more damage
'Bigger is always better'
Rarity Level: 1
Turtle Enchantment Turtle Enchantment 100% of contact damage is reflected
When standing still and not attacking, you will enter your shell
While in your shell, you will gain 90% damage resistance
Additionally you will destroy incoming projectiles and deal 10x more thorns damage
The shell lasts at least 1 second and up to 20 attacks blocked
Enemies will explode into needles on death if they are struck with your needles
Grants immunity to cactus damage in Eternity Mode
'You suddenly have the urge to hide in a shell'
Rarity Level: 8
Valhalla Knight Enchantment Valhalla Knight Enchantment Increases mount acceleration, top speed, and jump height
While mounted, grants 15 defense, a fart jump, fall damage immunity, and dash
Increases the effectiveness of healing sources by 15%
Greatly enhances Ballista effectiveness
'Valhalla calls'
Rarity Level: 8
Vortex Enchantment Vortex Enchantment Double tap down to toggle stealth, reducing chance for enemies to target you but slowing movement
When entering stealth, spawn a vortex that draws in projectiles
While in stealth, your own projectiles will not be sucked in
'Tear into reality'
Rarity Level: 10
Wizard Enchantment Wizard Enchantment Upgrades the enchantment directly below this accessory to its Force effect
'We love casting spells'
Rarity Level: 1
Wood Enchantment Wood Enchantment Bestiary and banner entries complete twice as fast
You gain a shop discount based on bestiary completion
Discount effect works in vanity slots
Current discount: <discount>%
'Shopkeepers hate this trick'
Humble beginnings...
Rarity Level: 1

Forces

Accessory Tooltip Rarity Hardmode Visible on
Character
Force of Cosmos Force of Cosmos A meteor shower initiates every few seconds while attacking
Running acceleration increased, you have a fire trail
Solar shield allows you to dash through enemies
Attacks may inflict the Solar Flare debuff
Double tap down to toggle stealth and spawn a vortex
Hurting enemies has a chance to spawn buff boosters
A stardust guardian will protect you from nearby enemies
Press the Freeze Key to freeze time for 9 seconds, 50 second cooldown
'Been around since the Big Bang'
Rarity Level: 11
Force of Earth Force of Earth Grants an explosion jump and you explode on hit
Stop attacking to gradually increase attack speed for up to 5 seconds
Grants Rapid Healing after striking an enemy and spawn life orbs based on healing
Attacks spawn flower petals and damaging debuffs deal 4x damage
Every weapon shot will split into 3, 50% damage each, with higher spread the longer you fire
Attacks generate titanium shards, reaching max grants Titanium Shield
'Gaia's blessing shines upon you'
Rarity Level: 11
Force of Life Force of Life You will grow pumpkins while moving
Enemies may explode into needles on death
Leave behind flowers while flying
Effects of Hive Pack
Your minions and sentries can crit
Minion and sentry crits deal 1.5x damage, instead of 2x
When standing still and not attacking, you will enter your shell
Beetles aid both offense and defense
'Rare is a living thing that dare disobey your will'
Rarity Level: 11
Force of Nature Force of Nature Heal back 50% of damage taken after not getting hit for 7 seconds, twice
Nearby enemies are ignited in a greater radius
Spawns an umbrella to block projectiles from above
Icicles will start to appear around you
Press the Freeze Key to temporarily chill everything
Summons a ring of leaf crystals to shoot at nearby enemies
Grants a double spore jump and a dash
Not moving puts you in stealth
All attacks gain trails of mushrooms
'Tapped into every secret of the wilds'
Rarity Level: 11
Force of Spirit Force of Spirit If you reach zero HP you will revive with 200 HP and spawn several bones
Collect the bones once they stop moving to heal for 20 HP each
Double tap down to call an ancient storm to the cursor location
Any projectiles shot through your storm gain 60% damage
You gain a Terraprisma familiar that can reflect projectiles
Healing potions take effect over time and create a projectile-repelling shockwave
Whip your summons to make them work harder, whip range increased
Damage has a chance to spawn damaging and healing orbs
'Ascend from this mortal realm'
Rarity Level: 11
Force of Timber Force of Timber You gain a shop discount based on bestiary completion
Attacks will periodically be accompanied by several snowballs
All grappling hooks shoot, pull, and retract 2.5x as fast
You have an aura of Corruption and Bleeding
Double tap down to spawn up to 2 palm tree sentries
Crits reroll favorably 2 times, and a damaging star follows you
'Extremely rigid'
Rarity Level: 11
Force of Will Force of Will Press the Gold hotkey to be encased in a Golden Shell
Automatically sends coins to your piggy bank when picked up
20% chance for enemies to drop 5x loot [sic]
Double tap down to spawn a banner that buffs you while close
Spears will rain down on struck enemies
Successive attacks gain bonus damage
Increases the effectiveness of healing sources by 25%
Improves mounts and stats while mounted, mounts have a dash
'A mind of unbreakable determination'
Rarity Level: 11
Shadow Force Shadow Force Four Shadow Orbs will orbit around you
Your attacks may inflict Darkness on enemies
Slain enemies may drop a pile of bones
Increases projectile damage based on projectile speed
Increases projectile speed while moving slowly
Throw a smoke bomb to teleport to it and gain the First Strike buff
All of your minions gain an extra scythe attack
Don't attack to gain a single use monk dash
Dash into any walls, to teleport through them to the next opening
While attacking, fire your next 3 closest weapons' projectiles as support
Summons a Flameburst minion that will also fire when you attack
'Dark, Darker, Yet Darker'
Rarity Level: 11
Terra Force Terra Force Attacks spawn lightning, explosions, and inflict Lead Poisoning
Sets Tin crit chance to 10%, increasing up to double your original crit chance or 50%
50% chance to not consume each item on first craft
You attract items from a larger range
You take 60% less from damage over time
Right Click to guard with your shield
Weapon size increased to 300% and projectile size every quarter second
Grants immunity to lava
While burning or in lava, player and town NPC attacks are accompanied by fireballs
'The land lends its strength'
Rarity Level: 11