Ancient Hallowed Enchantment
Jump to navigation
Jump to search
Ancient Hallowed Enchantment
Statistics
Type | Accessory – Crafting material |
---|---|
Tooltip | Summons a Terraprisma familiar that scales with minion damage and takes a minion slot The sword follows the direction of your mouse Press Right Click to slash with the sword Slashing enemy projectiles reflects them back at the enemy Reflects have a 15 second cooldown and can only affect projectiles that deal less than 150 damage 'Have you power enough to wield me?' |
![]() | Sword damage increased, projectile damage cap increased to 200 |
Inflicts Debuff | ![]() |
Debuff duration | 15 seconds |
Debuff tooltip | Your sword cannot reflect projectiles yet |
Rarity | ![]() |
Sell | 3 ![]() ![]() |
Projectile created
Sounds
Sword Parry
Dropped by | ||
---|---|---|
Entity | Quantity | Rate |
Champion of Spirit | 1 | 33% |
The Ancient Hallowed Enchantment is a craftable Hardmode accessory that is themed after Ancient Hallowed armor. When equipped, it summons a Terraprisma minion which will follow the cursor. Pressing ⚷ Open / Activate will cause the sword to swing, dealing a base damage of 350 which scales with the player's minion damage. This swing additionally can reflect up to 10 enemy projectiles that deal less than 150 damage. After reflecting a projectile, the player will be given the Hallowed Sword Cooldown debuff for 15 seconds, which prevents the sword from reflecting projectiles.
Equipping it alongside the Wizard Enchantment will increase sword base damage to 600 and increase the reflected projectile damage cap to 200.
Crafting
Recipe
Used in
Notes
- Projectiles reflected will use the sword's damage, not the projectile's damage.
- While the Ancient Hallowed Enchantment has a rarity of 6, it does not use the standard yellow color for its item name. Instead, it uses a custom rarity color of #968564 ●.
Trivia
- The sword's parry sound is the same as the parry sound from ULTRAKILL.
History
History
- 1.6: Reworked:
- No longer grants a reflective shield.
- Terraprisma familiar now follows the mouse.
- The Terraprisma can be swung to reflect projectiles.
- 1.4.0.7: Sprite updated.
- 1.4: Introduced.