Terra Force
Type | Shield – Accessory – Crafting material |
---|---|
Tooltip | Attacks spawn lightning, explosions, and inflict Lead Poisoning Sets Tin crit chance to 10%, increasing up to double your original crit chance or 50% 50% chance to not consume each item on first craft You attract items from a larger range You take 60% less from damage over time Right Click to guard with your shield Weapon size increased to 300% and projectile size every quarter second Grants immunity to lava While burning or in lava, player and town NPC attacks are accompanied by fireballs 'The land lends its strength' |
Rarity | |
Sell | 12 |
The Terra Force is a craftable post-Moon Lord accessory that combines the effects of the Copper, Tin, Iron, Lead, Silver, Tungsten, and Obsidian Enchantments.
Effects
Hitting enemies inflicted with Wet or landing critical strikes spawn chain lightning. Lightning has a base damage of 200 which scales with magic damage, decreased by 15% on each hit, chains to 5 nearby enemies, and inflicts Electrified for 3 seconds. This effect has a 2.5 second cooldown.
Sets player critical strike chance to 10%. Critical hits increase critical hit chance by 5% with a 0.5 second cooldown, up to a maximum of 50% critical strike chance or double the normal critical strike chance stat, which is larger. Taking damage resets critical strike chance to 10%.
Increases item pickup range to 22.625 tiles. After crafting an item, its ingredients each have a 50% chance to not be consumed.
Attacks inflict Lead Poisoning, which deals 30 damage per second and spreads to nearby enemies. Damaging debuffs deal 60% less damage.
Grants the ability to parry attacks by press ⚷ Open / Activate. This parry has a 1.67 second cooldown. Successfully parrying an attack will reduce its damage by 200; if the attack would deal less than 200 damage, it is completely negated. Parries also inflict the Striking Moment buff for 5 seconds. Holding right-click will keep the guard up, giving the player 20 defense but slowing down their ground movement.
Increases sword size and projectile size by 200% with a 0.33 second cooldown. Enlarged projectiles and non-projectile swords deal 14% increased damage.
Grants immunity to Oiled and lava, makes the On Fire! debuff not deal damage, and allows normal range of movement within lava. Permanently grants the Lava Wet effect, which causes attacks to spawn explosions on hit and shoot balls of fire with a 0.33 second cooldown. Explosions deal full damage and have a damage cap of 300.
Crafting
Recipe
Used in
History
- 1.5: Sprite updated to include Silver Enchantment.
- 1.4.0.7: Sprite updated.
- 1.3.9: Reworked.
- 0.6.1: Fixed typo in tooltip.
- 0.6.0: Now has full Obsidian Enchantment effect.
- 0.10.3: Introduced.