Fossil Enchantment
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Fossil Enchantment
Statistics
Type | Accessory – Crafting material |
---|---|
Tooltip | If you reach zero HP you will revive with 50 HP, self-cleanse debuffs, and spawn several bones You will also spawn a few bones on every hit Collect the bones to heal for 20 HP each 'Beyond a forgotten age' |
Inflicts Debuff | Revived |
Debuff duration | 5 minutes |
Debuff tooltip | You cannot revive again |
Rarity | |
Sell | 80 |
Projectile created
Dropped by | ||
---|---|---|
Entity | Quantity | Rate |
Champion of Spirit | 1 | 33% |
The Fossil Enchantment is a craftable Pre-Hardmode accessory that is themed after Fossil armor. When equipped, the player is revived after taking fatal damage, healing them to 50 health and cleanse all current debuffs. This revive has a 5 minute cooldown. After reviving, the player is invulnerable for 2 seconds and 10 bones erupt outwards from them. Getting hit will also spawn 5 bones. Once they stop moving, the bones can be collected by the player to heal 20 health each.
Equipping it alongside the Wizard Enchantment will increase health after reviving to 200 and the number of bones on revive to 20.
Crafting
Recipe
Used in
Notes
- While the Fossil Enchantment has a rarity of 2, it does not use the standard green color for its item name. Instead, it uses a custom rarity color of #8D5C38 ●.
Trivia
- The symbol on the Fossil Enchantment resembles a bone.
History
- 1.6.7: Revive now cleanses debuffs upon activation.
- 1.4.0.7: Sprite updated.
- 1.3.9: Reworked:
- Revive amount down to 1 HP from 20.
- Damaging bones are removed; bones are now spawned when revived that heal the player when collected. In Force of Spirit, more bones spawn and your base revive is 50 HP.
- 0.7.0: Recipe changed.
- 0.6.0: Recipe changed.
- 0.10.3: Introduced.