Rain Enchantment
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Rain Enchantment
Statistics
Type | Accessory – Crafting material |
---|---|
Tooltip | Spawns an umbrella that reflects projectiles from above It will break after blocking 200 damage While active you have featherfall Grants immunity to Wet and all attacks inflict Wet Effects of Inner Tube 'Come again some other day' |
Inflicts Debuff | Rain Umbrella Cooldown |
Debuff duration | 15 seconds |
Debuff tooltip | Your umbrella isn't ready yet |
Rarity | |
Sell | 3 |
Projectile created
Dropped by | ||
---|---|---|
Entity | Quantity | Rate |
Champion of Nature | 1 | 33% |
The Rain Enchantment is a craftable Pre-Hardmode accessory that is themed after Rain armor. While equipped, it spawns an umbrella above the player which grants slow falling and can reflect projectiles from above. Reflected projectiles deal 2x the damage. The umbrella will break after taking 200 damage, and will give the Rain Umbrella Cooldown debuff for 15 seconds after breaking. It additionally grants the effects of Inner Tube, makes all attacks inflict Wet, and grants immunity to Wet.
Equipping it alongside the Wizard Enchantment will make reflected projectiles deal 6x damage and increase the umbrella's health to 400.
Crafting
Recipe
Used in
Notes
- While the Rain Enchantment has a rarity of 6, it does not use the standard light purple color for its item name. Instead, it uses a custom rarity color of #FFFF33 ●.
Trivia
- The sprite for this item was the winner of the eighth Fargo's Mod Discord Spriting Contest, made by Barometz.
- The symbol on the Rain Enchantment resembles an Umbrella.
- The flavor tooltip is a reference to the nursery rhyme "Rain, Rain, Go Away".
History
- 1.6.1: In Force of Nature, health from 1000 to 400
- 1.6: Reworked:
- No longer summons a rain cloud.
- Now summons an umbrella which blocks projectiles and grants the effects of Featherfall.
- 1.4.0.7: Sprite updated.
- 1.4: Added Inner Tube effect, reworked.
- 1.3.9: Reworked:
- Halved the amount of damage you have to deal to spawn a rain cloud, rain drops have a higher damage ratio, lightning deals 2x more damage than the projectile it is spawned by.
- Any projectiles will affect the cloud, not just 'wet projectiles'.
- Lightning spawns at the edge of the cloud instead of the center.
- The cloud will not rise higher than intended now.
- In Force of Nature, the rain cloud spawns more often.
- 1.1.1: Introduced.