Force of Timber
Type | Accessory – Crafting material |
---|---|
Tooltip | You have an aura of Withering and Bleeding Fire snowballs and acorns on [sic] enemies in this aura on hit All grappling hooks shoot, pull, and retract 2.5x as fast Retreiving pickups empowers you, making your crits reroll favorably for 5 seconds Your attacks occasionally spawn mana stars on-hit Bestiary and banner entries complete faster You gain a shop discount based on bestiary completion (works in inventory and vanity) 'Extremely rigid' |
Rarity | ![]() |
Sell | 12 ![]() |
The Force of Timber is a craftable post-Moon Lord accessory that combines the Ebonwood, Shadewood, Boreal Wood, Palm Wood, Rich Mahogany, Pearlwood, and Wood Enchantments.
Effects
You have an aura of Withered and Bleeding, ranging up to 25 blocks.
Withered enemies take 15 extra flat damage from all hits and deal 20% less contact damage.
Enemies struck while Bleeding spew 3-6 damaging blood with a base damage of 144 (on a 2 second cooldown), inflicting 2 seconds of Ichor.
Hitting an enemy within your aura fires a spread of seven snowballs at your cursor and an exploding, fragmenting acorn at the nearest foe (on a 1.5 second cooldown). Snowballs have a base damage of 400 with a cap of 800, whereas acorns and their explosions have a base damage of 1000 and 700, respectively.
All grappling hooks shoot, pull, and retract 2.5x faster. While grappled, the player gains +30% damage reduction and a +500% thorns effect.
Retrieving pickups empowers you, causing your critical strikes to roll favourably (rerolling once and taking the highest roll) for 5 seconds. In addition, hitting an enemy has a chance to spawn mana stars.
Bestiary and banner entries complete 5x faster.
Provides a shop discount for half of the bestiary completion percentage.
Crafting
Recipe
Used in
History
- 1.7.1:
- Boreal Wood snowballs deal 400 base damage instead of 35% of weapon damage.
- Palmwood acorns deal 1000/700 damage instead of 100%/70% of weapon damage and are no longer capped at 8000/5600.
- Fixed a bug where Shadewood damage was incorrectly increased by Nature Force instead of Timber Force.
- 1.7.0.7: Fixed Timber Force projectiles scaling damage incorrectly.
- 1.7.0.5: Capped Timber Force's palmwood projectile base damage to 8k maximum.
- 1.7: Reworked.
- 1.5.1: Ebonwood effect changed.
- 1.4.1: Several changes to its effect:
- Now multiplies banner and bestiary completion rates by 5.
- Now fires 7 snowballs and twice as often.
- DR and thorns when grappling is increased greatly.
- Bleeding aura size is now slightly larger and blood damage is tripled.
- Palm Tree attack damage increased from 45 to 100 and you can spawn up to 3 of them.
- Star damage is now based on half of the attack that spawned it with 250 damage cap.
- 1.4.0.7: Sprite updated.
- 1.3.9: Reworked.
- 0.7.0: Introduced.