Force of Timber
Type | Accessory – Crafting material |
---|---|
Tooltip | You gain a shop discount based on bestiary completion Attacks will periodically be accompanied by several snowballs All grappling hooks shoot, pull, and retract 2.5x as fast You have an aura of Corruption and Bleeding Double tap down to spawn up to 2 palm tree sentries Crits reroll favorably 2 times, and a damaging star follows you 'Extremely rigid' |
Rarity | |
Sell | 12 |
The Force of Timber is a craftable post-Moon Lord accessory that combines the effects of the Wood, Boreal Wood, Rich Mahogany, Ebonwood, Shadewood, Palm Wood, and Pearlwood Enchantments.
Effects
Enemy kills counts and bestiary completion increase 5x as fast. While equipped or in the player's inventory, the player gains a discount in shops equal to half of the bestiary completion, up to a 50% discount at max completion.
Weapons fire an extra spread of seven snowballs every 0.5 seconds that each deal 50% of the weapon's damage. Snowball damage is capped at 300.
Massively buffs Hooks, increasing their shot speed by 2x, grappling speed by 2.5x, and retraction speed by 3x. While grappling, the player gains 30% damage reduction for one hit and a 500% thorns effect.
Provides an aura with a radius of 25 tiles that inflicts the Corrupting debuff on any enemy inside of it. If an enemy stays inside the aura for 3 seconds, the enemy and all enemies within a 12.5 tile radius will be inflicted with the Corrupted debuff for 4 seconds. The Corrupted debuff reduces enemy defense by 40 and contact damage by 20%.
Provides an aura with a radius of 25 tiles that inflicts Blood Geyser to all enemies within range; enemies inflicted with Blood Geyser will spew damaging blood when hit. Blood has a base damage of 60 which scales with the highest damage boost and inflicts Ichor for 0.5 seconds. The blood spewing has a cooldown of 0.5 seconds, but true melee hits will ignore this cooldown.
Pressing the Activate Set Bonus key summons a palm tree sentry. The Palm Tree will fire nuts at enemies every 0.5 seconds which explode into multiple fragments. The nuts and fragments deal 100 summon damage and 70 melee damage, respectively. Although it deals melee damage, it only scales with summon damage.
All attacks gain two extra critical strike rolls. A hostile Pearlwood star mimics the player's movement, dealing damage to both the player and enemies. If the star hits the player, it will deal damage equal to 20% of their max health, and will respawn after 2 seconds.
Crafting
Recipe
Used in
History
- 1.5.1: Ebonwood effect changed.
- 1.4.1: Several changes to its effect:
- Now multiplies banner and bestiary completion rates by 5.
- Now fires 7 snowballs and twice as often.
- DR and thorns when grappling is increased greatly.
- Bleeding aura size is now slightly larger and blood damage is tripled.
- Palm Tree attack damage increased from 45 to 100 and you can spawn up to 3 of them.
- Star damage is now based on half of the attack that spawned it with 250 damage cap.
- 1.4.0.7: Sprite updated.
- 1.3.9: Reworked.
- 0.7.0: Introduced.