1.4.0.7
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Fargo's Souls Mod v1.4.0.7 served to rework a significant number of accessories, fix some bugs, and improve quality of life.
Additions
- Added Nano Core
Changes
Enchantment Accessories
- Updated sprites for all vanilla Enchantments and Forces
- Nerfed Tungsten Enchantment, true melee damage bonuses only apply if the sword does not fire a projectile by default
- Adjusted recipe for Miner Enchantment, Gold Pickaxe replaced with Gravedigger's Shovel
- Adjusted Pearlwood Enchantment, now has 40 base damage instead of scaling based on the attack that spawned it
- Nerfed Turtle Enchantment to only block 20 hits
Force Accessories
Soul Accessories
- Buffed Conjurist's Soul minion/sentry slots from 3 to 5
- Fixed Supersonic Soul allowing Vortex stealth with effectively no drawbacks when using No Momentum
- Nerfed Soul of the Universe minion/sentry slots from 4 to 2
Eternity Mode Accessories
- Nerfed Skull Charm, removed Stunned immunity
- Buffed Box of Gizmos, standing still reveals nearby treasure akin to Spelunker Glowsticks
- Buffed Slimy Shield, slime balls inflict Oiled
- Reworked Agitating Lens
- Removed stat bonuses when below 50% life
- Grants ability to go berserk, hugely increasing offenses and decreasing defenses
- Reworked The Queen's Stinger
- Removed Poison imbue and Honey on hit
- Grants a stackable dash akin to Betsy's Heart
- Buffed Necromantic Brew, you spin while dashing, reducing contact damage taken and deflecting it against attackers
- Buffed Concentrated Rainbow Matter, automatically uses healing potions akin to Mana Flower
- Buffed Tribal Charm, equipping it gives 30% increased damage when attacking by clicking (i.e. without using autofire) and fixed its passive effect not working when in vanity slot
- Buffed Tim's Concoction, increased potion drop rates from Hornets and Bees
- Fixed Mystic Skull passive effect not working when in vanity slot
- Reworked Frigid Gemstone, effect replaced with passively granting Ice Rod
- Reworked Wretched Pouch
- Shadowflame tentacles only occur while you are attacking
- Drastically increases damage and decreases mobility while attacking
- Reworked Fused Lens, allows you to inflict yourself with Cursed Inferno and Ichor at will. While you are debuffed, grants stat bonuses and the ability to inflict debuffs
- Reworked Remote Control
- Supercharges you when hit by electric or ray attacks and take half damage from it if you weren't already supercharged
- Supercharge grants increased move speed, attack speed, Lightning Rod imbue, and temporarily buffs Probe minions
- Adjusted recipe for Bionomic Cluster, now requires Chlorophyte Bars
- Buffed Magical Bulb
- Life regeneration increases with light up to 4 life per second (previously always 1 life per second)
- Can cleanse most debuffs from the player on a cooldown
- Adjusted Lihzahrd Treasure Box
- Spawns boulders on fastfall only, to reduce screen clutter
- Fastfall also creates an explosion on impact
- Reworked Pumpking's Cape
- Removed secondary attacks and Rotting on crit
- Grants a Dread Shell-style parry
- You gain an aura of Rotting while shield is raised
- Perfect parry restores life and counterattacks, both scaling based on the blocked damage
- Buffed Saucer Control Console
- Saucer now fires deathray independent of its other attacks when you right click
- Added ability to cycle ammos
- Adjusted Chalice of the Moon, reduced screen clutter caused by Cultist minion
- Buffed Sinister Icon, grants Stunned immunity
Other Accessories
- Added synergy for Iron Enchantment, Dread Shell, and Pumpking's Cape: their effects will occur simultaneously and parry frame data is improved when using Iron Enchantment with the others
- Fixed immortality glitch caused by unequipping a shield mid-parry
Weapons
- Adjusted Eater of Worlds Staff, damage increased from 10 to 12 but it must burrow in blocks
- Adjusted recipe for Top Hat Squirrel (weapon), now crafted with Top Hat Squirrel instead of Squirrel
- Buffed Fish Stick, right-click throws tornado-spawning sticks and new tornado sticks will override old tornados, increasing flexibility and player control
- Rebalanced Staff of Unleashed Ocean damage and hit rate and pierce mechanics, overall buffed DPS
- Adjusted The Penetrator spear hitbox to be much more accurate to its sprite
Other Changes
- Top Hat Squirrel and Squirrel can be used in recipes that require a non-specific Squirrel as material
- Fixed several weapons not interacting properly with Mutant mod Transparent Projectiles config
- Fixed Chibi Hat multiplayer rollback issues
- Buffed Nekomi armor
- Increased minion slots from 1 to 2
- Gives 7% more damage and crit chance
- Damage and crit bonuses are all class instead of only current weapon class
- Increased damage of axe super by 33%
- Increased life regen from 0.5 to 1 life per second
- Resprites
- Soul toggler wrench icon
- Dragon's Demise
- The Penetrator
- Betsy's Heart
- Ice Queen's Crown
- Pumpking's Cape
- Deviating Energy
- Abominable Energy
- Mutant Nibble buff icon
- Lead Poison buff icon
- Orichalcum Poison buff icon
- Abominable Cooldown buff icon
Eternity Mode Changes
General Changes
Enemies
- Nerfed all Bats, no longer guaranteed to inflict Feral Bite on hit
- Adjusted Tim and Wandering Eye Fish to spawn their enemies on an interval instead of exactly simultaneously
- Blood Nautilus reduces enemy spawn rate while alive
Bosses
- Eater of Worlds
- Has 3 seconds of increased pierce resistance when spawned
- Can do the wave
- Queen Bee
- Added a much more intense enrage to make it more clear that Queen Bee does in fact enrage and become more difficult outside the Underground Jungle and that Queen Bee is easier when fought in the Underground Jungle and that Queen Bee should be fought in the Underground Jungle and that Queen Bee's enraged state is not simply how the Queen Bee fight is designed to be in Eternity Mode and that Queen Bee's difficulty when enraged is not the state in which Queen Bee is intended to be fought because Queen Bee should be fought in the Underground Jungle where Queen Bee does not activate its enrage mechanic which was added in the vanilla 1.4 Journey's End update to make Queen Bee more difficult when fought outside the Underground Jungle because players are expected to fight Queen Bee in the Underground Jungle and not outside the Underground Jungle
- Wall of Flesh
- Drops much more loot when killed for the first time
- Adamantite Pickaxe
- Angel Wings
- Greater Healing Potions
- Pylon Cleaner
- Altar Exterminator
- Adamantite/Titanium Forge
- Mythril/Orichalcum Anvil
- Crystal Balls
- Hallowed Seeds
- Drops much more loot when killed for the first time
- The Destroyer
- Can spin clockwise or counterclockwise
- Champion of Timber
- Lesser Squirrels spawned in phase 1 will not create projectiles in phase 2, to prevent unfair attack overlap
- Abominationn (boss)
- Adjusted behaviour when player goes underground, can use its arena to drag the player back up instead of despawning
- Mutant (boss)
- Adjusted behaviour when player goes underground, can use its arena to drag the player back up instead of despawning
- Adjusted spear hitbox to be much more accurate to its sprite
- Increased hitbox size of Phantasmal Spheres in sword attack, making it less likely for players to inexplicably phase through it harmlessly when they shouldn't
- Adjusted Phase 3
- Disables Golden Shell and timestop
- Life bar is now used as a timer to indicate time left before fight ends
- Nerfed attack durations
Wiki pages patched
Categories:
- Pages setting LuaCache keys
- Patches