Ninja Enchantment
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Ninja Enchantment
Statistics
Type | Accessory – Crafting material |
---|---|
Tooltip | Your projectiles deal more damage the faster they're moving, up to 20% Drastically increases projectile speed while you're moving slowly 'Wait for when the moment is right' |
Rarity | |
Sell | 60 |
Dropped by | ||
---|---|---|
Entity | Quantity | Rate |
Champion of Shadow | 1 | 28.57% |
The Ninja Enchantment is a craftable Pre-Hardmode accessory that is themed after Ninja armor. When equipped, it increases projectile damage based on their velocity, up to a maximum of 20%. It also makes projectiles faster if the player is moving slower then 20 mph.
Equipping it alongside the Wizard Enchantment will increase the maximum damage bonus to 30%, and faster projectile speed limit to 38 mph.
Crafting
Recipe
Result | Ingredients | Crafting station |
---|---|---|
Ninja Enchantment | Demon Altar or Crimson Altar |
Used in
Notes
- If the player is moving slow enough, a black circle will appear around the player.
- While the Ninja Enchantment has a rarity of 2, it does not use the standard green color for its item name. Instead, it uses a custom rarity color of #48494D ●.
Trivia
- The symbol on the Ninja Enchantment resembles a shuriken.
History
- 1.6: Reworked:
- No longer doubles fire rate and halves damage.
- No longer gives armor piercing.
- Projectile now deal increased damage based on velocity, up to 20%.
- Increases projectile speed if movement speed is low enough.
- 1.4.1.2: Reworked:
- No longer gives triple projectile speed in Shadow Force.
- Gives +100% weapon use speed.
- Halves all affected damage and invincibility frames.
- Fixed damage reduction not applying on certain projectiles shot by summons.
- Can affect "held projectiles" e.g. Phantasm, Last Prism, Vortex Beater.
- 1.4.1.1: Affected projectile has 15 base armor penetration instead of 10.
- 1.4.1:
- Effect changed.
- Recipe changed
- Now grants the old Silver Enchantment minion speedup but it now affects all projectile types.
- 1.4.0.7: Sprite updated.
- 1.4: Bonus attacks reduce enemy defense, smoke bombs no longer required for use.
- 1.3.9: Reworked:
- Smoke bombs will now teleport correctly onto platforms.
- First Strike no longer multiplies projectiles, and the next attack will deal 3x damage.
- Smoke bombs disappear shortly after teleporting to the player.
- No longer summons a cat pet.
- 1.2.0: Smoke Bombs now collide on tiles.
- 1.1.0:
- Now consumes Smoke Bombs from the player's inventory.
- Smoke Bomb cannot be thrown whilst attacking.
- 0.7.0:
- Recipe changed.
- First Strike now granted after throwing a Smoke Bomb, and remains active until the next attack, which will be enhanced.
- 0.6.0: Recipe changed.
- 0.10.3: Introduced.