Bosses
Fargo's Souls Mod adds 7 new bosses and 8 new minibosses, most of which are fought Post-Moon Lord.
Pre-Hardmode Bosses
Trojan Squirrel
The Trojan Squirrel is a gigantic wooden squirrel mech, with 1,850 / 3,700 / 5,550 total health. It is summoned by using a Squirrel Coat of Arms anywhere, anytime. |
Deviantt (boss)
Deviantt is a small humanoid, made up of multiple rare creature parts, with 6,000 / 12,000 / 25,200 / 18,000 / 27,000 health. It is summoned by using Deviantt's Curse anywhere, anytime. It is by far the weakest of the 3 siblings, but it still has a variety of attacks, most being based around enemies, and some based on its heart magic, or its giant axe, Sparkling Love. Its Deviating Energy material drops are used to make most of the Eternity Mode accessory fusions. |
Hardmode Bosses
Banished Baron
Banished Baron is a mechanical Duke Fishron-esque monster, with 32,000 / 64,000 / 96,000 health. It is summoned by throwing a Mechanical Lure Underwater in the Ocean. |
Lifelight
Lifelight is a flickering star of light, shielded by a sphere of golden runes, with 42,000 / 84,000 / 126,000 health. It is summoned by using a Crystalline Effigy in the Hallow at day. |
Post-Moon Lord Bosses
Eridanus, Champion of Cosmos
Eridanus, Champion of Cosmos is a large, floating, hat-wearing armored humanoid with 600,000 / 1,200,000 / 1,800,000 health. It is summoned by using the Sigil of Champions in Space. It is considered the strongest of the Champions, and most of its attacks are based on the enchantments from the Force of Cosmos, which it also drops. In addition to this, it drops Eridaniums, which are used to craft the aforementioned force and Eridanus armor. |
Abominationn (boss)
Abominationn is a humanoid, made up of multiple event NPCs, with 750,000 / 3,000,000 / 4,500,000 health. It is summoned by using the Abominationn's Curse. It is the middle ground of the 3 siblings, but it is much closer in strength to Mutant than Deviantt is, and its attacks are either based on event NPCs or its weapon, Styx Gazer. Its Abominable Energy material drop is used to make all the soul accessories, weapons and summon required to fight Mutant. |
Mutant (boss)
Mutant is a humanoid, made up of vanilla bosses, and the final boss of Fargo's Mod, with 3,500,000 / 7,700,000 / 11,550,000 health. It is summoned by throwing Abominationn Voodoo Doll into lava or using the Mutant's Curse. It is the strongest of the 3 siblings, most of its attacks being either based on vanilla bosses or his signature weapon, The Penetrator. Its Eternal Energy material drop is used to make the strongest accessory by far in the mod, Soul of Eternity, alongside the True Mutant armor and equally strong weapons. |
Post-Moon Lord Minibosses
Champion of Timber
The Champion of Timber is a Top Hat Squirrel riding a Trojan Squirrel made of pearlwood, with 240,000 / 800,000 / 1,200,000 total health. It is summoned by using the Sigil of Champions in the Forest biome during the day. Its attacks are based on the enchantments from the Force of Timber, which it also drops. |
Champion of Terra
The Champion of Terra is a large stone snake, with 170,000 / 340,000 / 510,000 health. It is summoned by using the Sigil of Champions in the Underground layer. Its attacks are based on the enchantments from the Terra Force, which it also drops. |
Champion of Spirit
The Champion of Spirit is a large sarcophagus with 4 phantom hands, with 550,000 / 1,100,000 / 1,650,000 health. It is summoned by using the Sigil of Champions in the Desert biome, while in the Underground layer. Its attacks are based on the enchantments from the Force of Spirit, which it also drops. |
Champion of Life
The Champion of Life is an otherworldly angelic creature made up of rings and wings, with only 55,000 / 110,000 / 165,000 health, but 90% damage reduction to compensate. It is summoned by using the Sigil of Champions in the Hallow biome while it is Day. Its attacks are based on the enchantments from the Force of Life, which it also drops. |
Champion of Shadow
The Champion of Shadow is a dark, dragon-like demon, with 330,000 / 660,000 / 990,000 health. It is summoned by using the Sigil of Champions in the Evil biome while it is Night. Its attacks are based on the enchantments from the Shadow Force, which it also drops. |
Champion of Will
The Champion of Will is a golden, mechanical Duke Fishron-esque monster, with 420,000 / 840,000 / 1,260,000 health. It is summoned by using the Sigil of Champions in the Ocean biome. Its attacks are based on Duke Fishron, and the enchantments from the Force of Will, which it also drops. |
Champion of Nature
The Champion of Nature is a 6-headed elemental Hydra, with 900,000 / 1,800,000 / 2,700,000 health. It is summoned by using the Sigil of Champions in the Ice biome, while in the Underground layer. Its attacks are based on the enchantments from the Force of Nature, which it also drops. |
Champion of Earth
The Champion of Earth is a giant magma skull with 2 floating fists, with 380,000 / 760,000 / 1,140,000 health. It is summoned by using the Sigil of Champions in the Underworld. Its attacks are based on the enchantments from the Force of Earth, which it also drops. |