Iron Enchantment
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Iron Enchantment
Statistics
Type | Accessory – Crafting material |
---|---|
Tooltip | Works in vanity and inventory slots When crafting an item, each material has a 33% chance to not be consumed Works once per material type, ever Does not work on Crucible of the Cosmos items You attract items from a larger range 'Strike while the iron is hot' |
Rarity | |
Sell | 80 |
Dropped by | ||
---|---|---|
Entity | Quantity | Rate |
Champion of Terra | 1 | 28.57% |
The Iron Enchantment is a craftable Pre-Hardmode accessory that is themed after Iron armor. When equipped, it increases the pickup range of items from 2.625 tiles to 12.625. After crafting any item, its ingredients each have a 33% chance to not be consumed.
Equipping it alongside the Wizard Enchantment will increase the pickup range to 22.625 tiles and grant a 50% chance to not consume crafting ingredients.
Crafting
Recipe
Used in
Notes
- The effect will not work if the item is being crafted using the Crucible of the Cosmos.
- The effect will still work if the Magic Storage mod is being used.
- While the Iron Enchantment has a rarity of 2, it does not use the standard green color for its item name. Instead, it uses a custom rarity color of #988E83 ●.
Trivia
- The symbol on the Iron Enchantment resembles a shield.
- The use of an Apricot in its recipe is a reference to real life Apricots having high iron concentrations.
History
- 1.6.3: Re-added magnet effect.
- 1.6.0.1: Removed magnet effect.
- 1.6: Reworked:
- Effect changed from ingredients not being consumed to each material having a chance to not be consumed the first time the item is crafted.
- Now works in any crafting station except for the Crucible of the Cosmos instead of only iron anvils.
- 1.4.1: Reworked, no longer grant ability to parry an attack, instead it grants 33% chance to not consume materials at an Anvil.
- 1.4.0.9: Recipe updated.
- 1.4.0.7: Sprite updated.
- 1.4: No longer grants Striking Moment, decreased window to parry.
- 1.3.9: Reworked:
- Fixed an issue where it didn’t block attacks on alternative cooldowns.
- Increased parry window to 30 ticks, changed invulnerability on successful parry to 1 second, and increased cooldown to 2 seconds.
- 1.1.1:
- Removed effects of Iron Shield.
- Added equipped sprite.