Hell Zone
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Hell Zone
Statistics
Type | Weapon |
---|---|
Damage | 75 Ranged |
Knockback | 0.5 (Extremely Weak) |
Critical chance | 4% |
Use time | 5 Insanely fast |
Velocity | 10 |
Tooltip | Uses bones for ammo 80% chance not to consume ammo Left click attack inflicts Hellfire Right click to fire a skull that marks enemies for death Marked enemies take 10x damage over time from Hellfire 'The reward for slaughtering many...' |
Inflicts Debuff | ![]() |
Debuff duration | 1 seconds |
Rarity | ![]() |
Sell | 15 ![]() |
Projectiles created
Sounds
Use
The Hell Zone is a craftable post-Moon Lord ranged weapon. It uses Bones as ammunition. It rapidly fires Hell Bones, Hell Skeletrons, and pairs of Hell Skulls in a large spread. These projectiles inflict the Hell Fire debuff for 1 second, which deals 100 damage per second. When used with right click, it will fire a large skull that inflicts the Hell Fire Marked debuff for 10 seconds. This debuff causes enemies to take 10x damage over time from the Hell Fire debuff.
Its best modifier is Godly or Demonic. Both modifiers increase the average damage output by the same amount. However, Ruthless might be preferred if the player already has very high critical strike chance.
Crafting
Recipe
Result | Ingredients | Crafting station |
---|---|---|
![]() | ![]() |
Trivia
- The weapon's use sounds are pulled from the Bad to the Bone guitar riff.
History
- 1.7.2 (Souls):
- No longer inflicts global invulnerability frames
- Base damage reduced 250 -> 75
- Hell Fire Marked Multiplier increased 5x -> 10x
- 1.7: Resprited
- 1.6.7: Damage decreased from 274 to 250
- 1.6.6:
- Speed ignores reforges, but fires every 4 ticks instead of 5
- Reduced hellfire duration on hit from 5 seconds to 1 second
- Right click with it to fire a guardian that marks enemies for 10 seconds
- Marked enemies take 5x dot from hellfire
- 1.6.1:
- Damage from 262 to 274.
- Shooting sound changed.
- 1.3.93: Re-tiered and reworked.
- ???: Introduced.