Hell Zone

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Expert and Master Mode-Only Content: This information applies only to Expert Mode, Master Mode, and worlds with these modes.
Hell Zone
  • Hell Zone.png
Stack digit 1.png
Statistics
TypeWeapon
Damage75 Ranged
Knockback0.5 (Extremely Weak)
Critical chance4%
Use time5 Insanely fast
Velocity10
TooltipUses bones for ammo
80% chance not to consume ammo
Left click attack inflicts Hellfire
Right click to fire a skull that marks enemies for death
Marked enemies take 10x damage over time from Hellfire
'The reward for slaughtering many...'
Inflicts DebuffHell FireHell Fire
Debuff duration1 seconds
RarityRarity Level: 11
Sell 15 Gold Coin.png
Projectiles created
Cross Bones
Hell Bones
Bone
Hell Bone
Hell Skeletron
Hell Skeletron
Shadowflame Skull
Hell Skull
Sounds
Use

The Hell Zone is a craftable post-Moon Lord ranged weapon. It uses Bones as ammunition. It rapidly fires Hell Bones, Hell Skeletrons, and pairs of Hell Skulls in a large spread. These projectiles inflict the Hell Fire debuff for 1 second, which deals 100 damage per second. When used with right click, it will fire a large skull that inflicts the Hell Fire Marked debuff for 10 seconds. This debuff causes enemies to take 10x damage over time from the Hell Fire debuff.

Its best modifier is Godly or Demonic. Both modifiers increase the average damage output by the same amount. However, Ruthless might be preferred if the player already has very high critical strike chance.

Crafting

Recipe

Trivia

  • The weapon's use sounds are pulled from the Bad to the Bone guitar riff.

History

  • 1.7.2 (Souls):
    • No longer inflicts global invulnerability frames
    • Base damage reduced 250 -> 75
    • Hell Fire Marked Multiplier increased 5x -> 10x
  • 1.7: Resprited
  • 1.6.7: Damage decreased from 274 to 250
  • 1.6.6:
    • Speed ignores reforges, but fires every 4 ticks instead of 5
    • Reduced hellfire duration on hit from 5 seconds to 1 second
    • Right click with it to fire a guardian that marks enemies for 10 seconds
    • Marked enemies take 5x dot from hellfire
  • 1.6.1:
    • Damage from 262 to 274.
    • Shooting sound changed.
  • 1.3.93: Re-tiered and reworked.
  • ???: Introduced.
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