Force of Will
Type | Accessory – Crafting material |
---|---|
Tooltip | Press the Gold hotkey to be encased in a Golden Shell Automatically sends coins to your piggy bank when picked up 20% chance for enemies to drop 5x loot [sic] Double tap down to spawn a banner that buffs you while close Spears will rain down on struck enemies Successive attacks gain bonus damage Increases the effectiveness of healing sources by 25% Improves mounts and stats while mounted, mounts have a dash 'A mind of unbreakable determination' |
Rarity | |
Sell | 12 |
The Force of Will is a craftable post-Moon Lord accessory that combines the effects of the Gold, Platinum, Gladiator, Red Riding, and Valhalla Knight Enchantments.
Effects
All attacks inflict Midas. All coins that the player picks up are automatically sent to their Piggy Bank. Press the Gold key to encase the player in a golden shell, becoming invulnerable but unable to move or attack for 10 seconds. This has a 60 second cooldown.
Non-boss enemies have a 10% chance to drop 15x loot.
Attacks summon three spears that rain down from the sky every 0.25 seconds. Spears deal 20% damage and are capped at 300 damage. Double tapping Set Bonus will spawn aGladiator Standard at the player's position, which deals 300 damage to enemies that contact it, and spawns an aura with a radius of 50 tiles that grants the Gladiator Strength buff within. This buff increases damage by 5%, damage reduction by 5%, grants immunity to knockback, and makes spears deal 33% damage and rain every 0.16 seconds.
Attacks ignore 10 enemy defense and deal an extra 5 flat damage. Landing successive attacks ignores an additional 10 defense and deals 5 more damage, with a 0.5 second cooldown. This effect stacks up to 10 times, ignoring 100 defense and dealing an extra flat 50 damage. Missing an attack will reset the bonuses. When at the maximum stacks, hitting an enemy spawns a rain of arrows for 5 seconds, with a 4 second cooldown. These arrows are fired based on standard ammo selections rules, and deal 7x the damage of the selected arrow.
While mounted, it increases acceleration and speed by 2x, jump height by 1.5x, grants fall damage immunity, and 20 defense. While mounted, it also gives a Fart in a Jar double jump, and allows the player to dash in any of the 8 cardinal or diagonal directions. Additionally increases healing source healing by 20%, and allows Ballista sentries to pierce more and shoot faster when the player takes damage.