Vortex Enchantment

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Vortex Enchantment
  • Vortex Enchantment.png
Stack digit 1.png
Statistics
TypeAccessoryCrafting material
TooltipDouble tap down to toggle stealth, reducing chance for enemies to target you but slowing movement
When entering stealth, spawn a vortex that draws in projectiles
While in stealth, your own projectiles will not be sucked in
'Tear into reality'
Inflicts DebuffVortex CooldownVortex Cooldown
Debuff duration60 seconds
Debuff tooltipYou cannot spawn another vortex yet
RarityRarity Level: 10
Sell 8 Gold Coin.png
Projectile created
Lunar Portal
Vortex
Dropped by
EntityQuantityRate
Eridanus, Champion of Cosmos140%

The Vortex Enchantment is a craftable post-Moon Lord accessory that is themed after Vortex armor. When equipped, it grants the player the ability to enter stealth mode, similarly to the stealth mode from Vortex armor's set bonus, by pressing Set Bonus Activation. In stealth mode, enemy detection is decreased at the cost of movement speed. Entering stealth mode will create a vortex at the player's position. This vortex has a base damage of 60 which scales with the highest class damage boost, and can suck in projectiles within a 31.25 tile radius, including player projectiles. If the player is in stealth mode, their projectiles will not be sucked into the vortex.

It has no additional effects when equipped alongside the Wizard Enchantment.

Crafting

Recipe

Used in

Notes

  • While the Vortex Enchantment has a rarity of 10, it does not use the standard red color for its item name. Instead, it uses a custom rarity color of #00F4A8 ●.

Trivia

History

  • 1.4.0.7: Sprite updated.
  • 1.3.9: Reworked:
    • Vortex damage now scales and lasts much longer.
    • The Vortex now additionally pulls in all projectiles.
    • Range is much larger.
    • While in stealth your projectiles will not be sucked in.
    • When the vortex runs out, any non-boss nearby will take damage.
    • The cooldown to summon a void is much longer and there is a debuff for it.
  • 0.6.0: Recipe changed.
  • 0.10.3: Introduced.
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