Adamantite Enchantment
Jump to navigation
Jump to search
Adamantite Enchantment
Statistics
Type | Accessory – Crafting material |
---|---|
Tooltip | The longer you fire your weapon, the faster it fires, up to 30% faster Weapon projectiles are also inaccurate, increasing the longer you fire Halved effectiveness on homing weapons Only works on weapons that directly fire projectiles 'Chaos' |
![]() | Speed bonus increased to 65% |
Rarity | ![]() |
Sell | 2 ![]() |
Dropped by | ||
---|---|---|
Entity | Quantity | Rate |
Champion of Earth | 1 | 33% |
The Adamantite Enchantment is a craftable Hardmode accessory that is themed after Adamantite armor. While equipped, using a projectile weapon will cause firing speed to increase with a maximum of 30% increased, this effect is halved if the projectile is homing. Additionally, projectiles are given spread which increases alongside firing speed.
Equipping it alongside the Wizard Enchantment will increase maximum firing speed max to 65%.
Crafting
Recipe
Used in
Notes
- While the Adamantite Enchantment has a rarity of 7, it does not use the standard lime color for its item name. Instead, it uses a custom rarity color of #DD557D ●.
Trivia
- The symbol on the Adamantite Enchantment resembles a two-pronged fork, representing the Enchantment's effect.
History
- 1.7.1.2: Switching weapons now resets spread and speed bonuses.
- 1.7.1: Reworked, increases firing speed instead of spliting projectiles
- 1.6.3:
- In Force of Earth, damage ratio for homing weapons decreased from 40% to 37.5%.
- Total spread decrease time 1 seconds to 1.5 seconds.
- 1.6.2.2: Correctly fixed Center projectile not reducing damage in Force of Earth.
- 1.6.2.1: Fixed Center projectile not reducing damage in Force of Earth.
- 1.6.2: Spread speed decreased.
- 1.6.1:
- Split projectile damage increased from half to 70%, 60% for homing projectiles.
- Projectiles spread now increases while shooting.
- In Force of Earth, split projectile damage decreased to 50%, 40% for homing projectiles.
- 1.4.0.7: Sprite updated.
- 1.4: Reworked, now fires 2 projectiles instead of 3, only works on weapon-fired and minion-fired projectiles, halves damage per hit and halves iframes.
- 1.3.96: Removed Venom Staff from its crafting recipe.
- 1.3.95: Fixed issue where using it with the Flairon could cause the head to split into three.
- 1.3.9: Reworked:
- Projectiles split on a timer rather than on a projectile count with cooldown of 1 second, 0.75 seconds in Force of Earth, 0.5 seconds in Soul of Terraria, every projectile splits in Soul of Eternity.
- Projectile spread is also tighter and non-piercing projectiles deal half damage when split. Split projectile now synergize with Tungsten Enchantment’s effect.
- 1.1.0: Splitting effect no longer multiply boss-spawning projectiles from Fargo's Mutant Mod.
- 1.0.0:
- Split projectiles are now always friendly.
- Recipe updated.
- 0.7.0: Recipe updated.
- 0.10.3: Introduced.