Adamantite Enchantment

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Adamantite Enchantment
  • Adamantite Enchantment.png
Stack digit 1.png
Statistics
TypeAccessoryCrafting material
TooltipEvery weapon shot will split into 2
Weapon spread increases the longer you fire, and decreases while not firing
Weapon shots deal 70% damage, decreased to 60% for homing shots
All projectiles hit twice as fast and gain armor penetration equal to 50% damage
'Chaos'
RarityRarity Level: 7
Sell 2 Gold Coin.png
Dropped by
EntityQuantityRate
Champion of Earth133%
The splitting effect of the Adamantite Enchantment. Notice how the projectiles are able to hit the Target Dummy twice due to their reduced immunity frames.

The Adamantite Enchantment is a craftable Hardmode accessory that is themed after Adamantite armor. While equipped, it causes projectiles to split into 2. While continuously shooting, the spread between the projectiles will increase.

Split projectiles deal 70% of the weapon's damage, 60% if the projectile has homing. All projectiles are given armor penetration equal to half of the projectile's damage. If the projectile uses local immunity frames, its immunity frame timer will be cut in half. Projectiles that do not use local immunity frames will instead be granted 5 local immunity frames.

Equipping it alongside the Wizard Enchantment will cause projectiles to split in 3 and deal 50% of their base damage, 37.5% for homing projectiles.


Crafting

Recipe

Used in

Notes

  • While the Adamantite Enchantment has a rarity of 7, it does not use the standard lime color for its item name. Instead, it uses a custom rarity color of #DD557D ●.

Trivia

  • The symbol on the Adamantite Enchantment resembles a two-pronged fork, representing the Enchantment's effect.

History

  • 1.6.3:
    • In Force of Earth, damage ratio for homing weapons decreased from 40% to 37.5%.
    • Total spread decrease time 1 seconds to 1.5 seconds.
  • 1.6.2.2: Correctly fixed Center projectile not reducing damage in Force of Earth.
  • 1.6.2.1: Fixed Center projectile not reducing damage in Force of Earth.
  • 1.6.2: Spread speed decreased.
  • 1.6.1:
    • Split projectile damage increased from half to 70%, 60% for homing projectiles.
    • Projectiles spread now increases while shooting.
    • In Force of Earth, split projectile damage decreased to 50%, 40% for homing projectiles.
  • 1.4.0.7: Sprite updated.
  • 1.4: Reworked, now fires 2 projectiles instead of 3, only works on weapon-fired and minion-fired projectiles, halves damage per hit and halves iframes.
  • 1.3.96: Removed Venom Staff from its crafting recipe.
  • 1.3.95: Fixed issue where using it with the Flairon could cause the head to split into three.
  • 1.3.9: Reworked:
    • Projectiles split on a timer rather than on a projectile count with cooldown of 1 second, 0.75 seconds in Force of Earth, 0.5 seconds in Soul of Terraria, every projectile splits in Soul of Eternity.
    • Projectile spread is also tighter and non-piercing projectiles deal half damage when split. Split projectile now synergize with Tungsten Enchantment’s effect.
  • 1.1.0: Splitting effect no longer multiply boss-spawning projectiles from Fargo's Mutant Mod.
  • 1.0.0:
    • Split projectiles are now always friendly.
    • Recipe updated.
  • 0.7.0: Recipe updated.
  • 0.10.3: Introduced.
Fargo's Souls Mod:
Slime King's Slasher.png Weapons • Squeaky Toy.png Accessories • True Mutant Body.png Armor • Sands of Time.png Tools • Celestial Seal.png Consumables • Top Hat Squirrel.png Town NPCs • Mutant's Gift.png Eternity Mode • Forbidden Enchantment.png Guides