0.7.0

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Fargo’s Soul Mod v0.7.0 served to add several new Enchantments and add, rebalance, and fix tons of things in Eternity Mode.

Additions

Changes

Fixes

Eternity Mode Full Changes

General Changes

  • Brought back boss scaling
  • Nerfed spawn rates in general and boss spawn rates reduced even more
  • Removed Confused infliction upon taking fall damage
  • Removed most instances of enemies promoting over time or on hit (Baby Slimes, Baby Mothrons, Pirate Deckhand)
  • Removed bosses spawning on being hit by certain enemies (Wandering Eye, Pigron, Spiked Slime)
  • Removed most instances of being "eaten alive" (All worms)
  • Removed all DD2 enemy natural spawns because they were acting weird or making DD2 music play all the time
  • Flames and geyser traps always inflict On Fire
  • Oiled now works on players
  • Fixed Spider Cave Webbed causing a softlock in multiplayer
  • Passive regen no longer affects any friendly NPCs
  • All bosses now drop up to 10 potions per kill (was 5)
  • Fixed certain projectile changes happening outside of Eternity Mode

Debuff Changes

  • Oceanic Maul & Nullification Curse now disable Shadow Dodge, Black Belt dodge, Hallowed Shield, and Shell Hide
  • Oceanic Maul no longer removes knockback resistance
  • Curse of the Moon damage over time is weaker
  • Removed Bleed/Frostburn/Moon Leech effects from Nullification Curse
  • Nerfed Marked for Death to 300% damage instead of 1000%
  • Nerfed Infested damage over time
  • Reverse Mana Flow also causes -90% magic damage
  • Hexed now has a visual dust
  • Flames of the Universe gives NPCs immunity to its components so they don't take up buff slots

Item Changes

  • Added Slimy Shield, Agitating Lens, Corrupt Heart, Gutted Heart, Pure Heart, Necromantic Brew, and Supreme Deathbringer Fairy
  • Added Squeaky Toy, Ordinary Carrot, Dragon's Fang, Concentrated Rainbow Matter, Mystic Skull, Wretched Pouch, Sands of Time, Frigid Gemstone, Tribal Charm, Security Wallet, and Bionomic Cluster
  • Added Pumpking's Cape, Ice Queen's Crown, Saucer Control Console, Heart of the Mutants, Celestial Seal, and Cyclonic Fin
  • Queen's Stinger is now a Eternity Mode drop
  • All Eternity Mode boss drops are now like Treasure Bags and each player will get one in multiplayer
  • Pungent Eye, Remote Control, and Galactic Globe now have minions
  • Removed Living Wasteland immunity from Lump of Flesh
  • Ground Stick renamed to Remote Control and it now makes your attacks inflict Lightning Rod and not Electrified
  • Reinforced Plating now gives knockback immunity
  • Skull Charm now also makes relevant skeletons passive like Royal Gel when outside the Dungeon
  • Lihzahrd Treasure Box no longer does anything in flipped gravity and works better in multiplayer
  • Fixed Lihzahrd Treasure Box and Plantera's Child not carrying over to Chalice of the Moon
  • Betsy's Heart now grants Oozed immunity
  • Mutant Antibodies buffs Cute Fishron
  • Celestial Rune now has bonus attacks
  • Increased Eternal duration to 7 minutes
  • Soul of the Siblings now lets you inflict Eternal
  • Increased drop rates of Rabies Shot and Volatile Energy
  • Ancient Visions spawned on hit are now minion damage instead of throwing
  • Fixed minions from accessories not being buffed by player stats
  • Several sprites added
  • Standardized item rarity/sell prices
  • Tooltips added/changed for some items and moved to the top to match up with all other Fargo item tooltips

Surface / Forest

  • Increased Pinky's Slimed duration, now inflicts Stunned, and splits into 2 Yellow Slimes and 1 Mother Slime
  • Umbrella Slimes, Present Slimes, and Hoppin Jacks now inflict Slimed
  • White Cultist Archers can be targeted correctly by homing/minions

Night

  • Zombie hordes and Armed Zombies replacing regular Zombies is now all the time instead of post EoC
  • Demon Eye dash speed is slower and slightly more random so they don't all dash at the same time
  • Corrupt critters will now continue to spawn in Hard Mode
  • Corrupt and Crimson Bunny spawn rate reduced
  • Clowns drop a bomb instead of dynamite when they explode
  • Added Happy Bombs to the clowns explosion

Desert

  • Antlions will only draw you in when you are Stunned now
  • Vulture feathers are actually named Vulture Feathers
  • Basilisks have 300% HP and now inflict Poison/Venom/Infested
  • Dune Splicers have 500% HP
  • Various underground desert mobs can drop Desert Fossils
  • Desert Spirit may drop Flying Carpet, 2% chance

Snow

  • Ice Bats don't inflict Frostburn anymore
  • Reduced Krampus spawn rates
  • Pigrons inflict Oceanic Maul
  • Removed Nutcrackers insta killing males

The Corruption

  • Eater of Souls hordes are post EoW instead of EoC and they can horde in larger numbers
  • Corrupt Mimics inflict Cursed Flames

The Crimson

  • Crimera hordes are post BoC instead of EoC and they can horde in larger numbers
  • Crimslimes don't inflict Bleeding anymore
  • Crimson Mimics inflict Ichor

Jungle

  • Man Eaters and Angry Trappers turn red when they can eat you. Man Eaters cannot eat you in Hard Mode
  • Giant Flying Foxes don't inflict Squeaky Toy anymore, but now inflict Mutant Nibble
  • Moss Hornets may now spawn in packs of up to 5
  • Jungle Mimics inflict Suffocation

Ocean

  • Various mobs drop Seashells and Starfish

Meteor

  • Reduced Meteor Head dash speed

Dungeon

  • Dark Caster may drop Water Bolt, 4% chance
  • Water Spheres now inflict Wet
  • White Cultist Archers also spawn around the Dungeon
  • Ragged Caster attacks now inflict Hexed instead of Unstable
  • Necromancer attacks inflict Shadowflame
  • Dungeon Guardian moves at greater speeds and shoots skulls below 1000 HP
  • Dungeon Guardian inflicts Flames of the Universe, God Eater, Marked for Death, and it ignores immunity-frames

Floating Islands

  • Angry Nimbus only spawns in the sky in Hard Mode now
  • Lunar enemies spawn in the sky post any Mechanical Boss instead of always in Hard Mode
  • Wyverns may drop Sky Crates

Underground / Caverns

  • Cave Bats can spawn in hordes all the time instead of post EoC
  • Mimics now spawn in prehardmode
  • Salamanders inflict Poisoned
  • Dark Casters spawn less often
  • Lava Slimes, Fire Imps, Dark Casters continue to spawn in Hard Mode
  • Lava Slimes inflict Oiled
  • Lava Slime may drop Lava Charm, 1% chance

Granite Cave

  • Granite Golems and Elementals don't Stone with 100% chance, now 50%

The Underworld

  • Leeches and Blazing Wheels continue to spawn in Hard Mode
  • Leeches do not bring your velocity to zero on contact anymore
  • Bone Serpents inflict Burning

The Hallow

  • Unicorn rainbows now ignore tiles
  • Gingerbread Men spawn on the surface at any time instead of only at night
  • Rainbow Slimes now split into 5 Pinkys and 5 Gastropods after their initial split
  • Big Rainbow Slime sprays rainbow slime spikes like King Slime but he aims them better
  • Hallowed Mimics inflict Unstable

Events

Blood Moon

  • Increased Blood Zombie aura range

Goblin Army

  • Goblin spike balls now die after one hit and don't last as long

Rain

  • Flying Fish can spawn in hordes all the time instead of post EoC, max of 3 instead of 5
  • Corrupt and Crimson Goldfish can spawn while it's raining at night now

Sandstorm

  • Sand Elemental sandnados spew Sand Sharks

Old One's Army

  • Lightning Bugs inflict Electrified instead of Lightning Rod
  • Various masomode spawns no longer happen during Old One's Army
  • Betsy drops Inferno Potions

Frost Legion

  • Mister Stabby inflicts Chilled and starts off stealthed and will unstealth on hit
  • After being unstealthed Mister Stabby moves faster
  • Snow Ballas inflict Frostburn and Chilled and they move and attack twice as fast
  • Snow Balla snowballs inflict Frozen
  • Snowman Gangstas inflict Frostburn and Chilled and they fire a shotgun spread of bullets
  • Snowman Gangsta bullets inflict Chilled

Solar Eclipes

  • Added combat text to Vampire life steal

Pumpkin Moon

  • Mourning Wood always drops a Goodie Bag and may drop a Bloody Machete
  • Pumpking always drops a Goodie Bag and may drop a Bladed Glove
  • Pumpking inflicts Living Wasteland instead of Rotting
  • Pumpking scythes inflict On Fire and Living Wasteland

Frost Moon

  • Ice Queen spawns Flockos and inflicts Chilled, Frostburn, and Frozen

Lunar Events

  • Pillars have 500% life and deal contact damage which inflicts Curse of the Moon
  • Pillars all have unique means of self-defense when vulnerable
  • Srollers no longer have boosted defense
  • Nerfed Alien Hornet/Brain Suckler fake death chance to 66%
  • Vortex Larva become Vortex Hornets 50% of the time instead of always

Bosses

King Slime

  • Slime rain attack now actually aims at you and spawns less often
  • King Slime now only spawns naturally post EoW/BoC instead of post himself, also he can spawn anytime during a Slime Rain not just during the day
  • Drops Wooden Crates

Eye of Cthulhu

  • Blood Scythes spawned by EoC now inflict shorter Shadowflame and also now inflict Bleeding but not Darkness
  • Blood Scythes are their own projectile now
  • Fixed Blood Scythes despawning sometimes
  • Drops Life Crystals

Eater of Worlds

  • Vile Spit inflicts Rotting
  • Eaters of Souls that are spawned during the fight drop much less loot
  • Eater of Worlds can spawn after beating just Skeletron, not Queen Bee and Skeletron
  • Drops Corrupt Crates

Brain of Cthulhu

  • Shows a visual of Confusing everyone nearby when hit
  • Inflicts long Confused instead of Hexed
  • Brain of Cthulhu can spawn after beating just Skeletron, not Queen Bee and Skeletron
  • Drops Crimson Crates

Queen Bee

  • Shoots spread of stingers at all times in stationary mode as opposed to only when Royal Subjects are alive
  • Now spawns Royal Subject at 66% and two more at 33% HP, they also fly in to aid instead of appearing from Queen Bee
  • Royal Subjects separate NPCs from Queen Bee to stop some bugs
  • Royal Subjects die when Queen Bee dies
  • Stinger Venom duration reduced
  • Queen Bee spawns anytime in the Hard Mode Jungle instead of post any Mechanical Boss
  • Drops Jungle Crates

Skeletron

  • Dungeon Guardian mode is now only 50 HP and it does not set time to day
  • Skeletron can spawn anytime in the Hard Mode Dungeon instead of post any Mechanical Boss
  • Drops Dungeon Crates

Wall of Flesh

  • Mouth has 1000% defense again (was 500%), Hungries have 300% life (was 400%)
  • Shoots fireballs faster in phase 2
  • Inflicts Burning on contact
  • Deathray now inflicts Darkness and Blackout
  • He will not go hyper speed unless all players are dead or too far away
  • Tongues you at slightly closer range
  • Drops Hallow Crates and Shadow Crates if Fargo's Mutant Mod is enabled
  • Drops Obsidian Skin Potions instead of Inferno Potions

The Twins

  • Twins don't become immune when partner isn't also in phase 3
  • Fire rings of dark stars occasionally
  • Drops Fallen Stars

The Destroyer

  • Destroyer head no longer inflicts Crippled/Clipped Wings
  • Resists Crystal Darts
  • Lights take longer to light back up and when they are out, body segments fire dark stars
  • Drops Fallen Stars

Skeletron Prime

  • Skeletron Prime DR adjusted, fully invulnerable at the start of the fight and loses invulnerability when any limb dies
  • Only half of his limbs move at higher speed in phase 2
  • Prime Cannon now fires dark stars
  • Drops Fallen Stars

Plantera

  • Inflicts Venom much more aggressively on direct touch
  • Now has 75% resistance against Fetid Baghnakhs
  • Drops Life Fruit

Golem

  • Fists explode when fully extended
  • Head always alternates between 3 and 4 spread of lasers (was random)
  • Head now breathes fire after each laser spread
  • Now shoots downwards geysers if player is below him
  • Now shoots anti-air fireball spreads upward
  • Nerfed Golem body regen

Duke Fishron

  • Immune to Valhalla knockback
  • Now has razor rings
  • Nerfed phase 3 extra sharknados

Lunatic Cultist

  • Cultist clones shoot lightning bolts instead of lightning portals
  • Cultist clones inflict Curse of the Moon instead of Rotting
  • Ancient Light homes less

Moon Lord

  • Moon Lord also shoots a lightning orb during his ranged phase
  • Deathray no longer inflicts debuffs besides Curse of the Moon
  • No longer inflicts Water Candle/Battle Potion in phase 2
  • Moon Leech disables Palladium lifesteal
  • No longer regenerates during stardust phase
  • Resists Phantasm instead of being immune
  • Ancient Visions and Phantasmal Dragons can spawn during the fight

Duke Fishron EX

  • Added Duke Fishron EX to Boss Checklist
  • Duke Fishron EX actually named Duke Fishron EX in game
  • Restored Truffle Worm EX functionality, now you fish with it, no longer a toggle, also added a Shrimpy Truffle to its recipe
  • Duke Fishron EX, Sharkron EX, and Detonating Bubble EX no longer resist Soul of the Universe crits, but..
  • Duke Fishron EX has x25 life (was x5)
  • Sharkron EX has x100 life (was x20) and x2 defense
  • Detonating Bubble EX has x10 life
  • Added Oceanic Seal
  • Buffed phase 1 and 2 speed
  • Nerfed phase 3 defense
  • Nerfed cthulhunado spawn rate
  • Added razor rings
  • No longer gains more max life than intended during phase transitions in MP
  • No longer cleanses debuffs during phase 2 transition

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