1.6.6

From Fargo's Mods Wiki
Jump to navigation Jump to search

Fargo's Soul Mod v1.6.6 served to improve polish

Changes

Enchantment Accessories

Soul Accessories

Other Accessories

Weapons

  • Fish Stick:
    • Right click spawns a tornado in a fixed distance away from you
    • Reverted to old tornado
    • Tornado lasts up to 1min at a time
    • Sharks do less damage but have 60 armor penetration
    • Shoots sharks towards the mouse
    • Increased duration of sharks
    • Tornado shoots homing sharks at enemies you hit
  • Hell Zone:
    • Speed ignores reforges, but fires every 4 ticks instead of 5
    • Reduced hellfire duration on hit from 5 seconds to 1 second
    • Right click with it to fire a guardian that marks enemies for 10 seconds
    • Marked enemies take 5x dot from hellfire
  • The Blastbiter:
    • Is now loadable with Rotten Chunks by right clicking it with them or attempting to fire, rather than directly consuming them as ammo. Each Rotten Chunks provides 100 shots of ammunition.
    • Damage decreased from 41 to 36
  • Decrepit Airstrike Remote base damage increased from 350 to 375
  • Starlight works with Tungsten Enchantment, deals 40% damage when used with it
  • Improved tile collision for The Landslide, The Rockslide and The Snowball Effect projectiles
  • Devious Aestheticus now has 20 Gold sell price

Other Changes

  • Items with any effects disabled by the Effect Toggler now have a tooltip stating it
  • Nekomi armor effect lasts much longer before decaying
  • Nekomi and Styx armors have a 1/4th second grace window to input the set bonus effect after being hit at max charge
  • Updated music boxes and their tooltips

Resprited Life Revitalizer

Eternity Mode Changes

General Changes

Enemies

Bosses

  • Eye of Cthulhu (Eternity Mode)Eye of Cthulhu (Eternity Mode)
    • Consecutive dash speed increase is now in Phase 1 aswell
    • Curving Phase 1 dashes are now Masochist Mode only
    • Random offset during fade teleports is now Masochist Mode only
    • Now drops 3 Life Crystals on first kill
  • Banished BaronBanished Baron
    • Resprited boss and some projectiles
    • Changed some visuals
    • Now accelerates very quickly for dashes, to reflect how his propellers and engine should work
    • Dolphin flop dash now has an explosion sound to reflect the engine struggling/cutting
    • Polished and smoothened boss movement to be much less snappy and jarring
    • Reworked phase 1 floating mines attack
    • Fade dash can now bonk into terrain and damage the Baron
    • Dashes back after the predictive dash in Phase 2 in Eternity Mode
    • Whirlpool attacks repeat less often
    • Nuke now only explodes into shrapnel in Masochist Mode, but explosion radius increased
    • No longer fires second nuke during laser sweep in Masochist Mode
    • Whirlpools no longer inflict Oceanic Maul, now only contact damage and nukes
    • Underwater projectiles and the boss itself now use bubble trails rather than a fire trail
    • New death animation
    • Now drops 1 Goldfish
    • Weapon drops are now craftable with 2 of the Boss Bag
  • LifelightLifelight
    • Weapon drops are now craftable with 2 of the Boss Bag
    • During blue wave shotgun attack, speed is scaled down the closer to the player the boss is
    • Adjusted spawn animation length
  • Plantera (Eternity Mode)Plantera (Eternity Mode)
    • Fixed despawning when near the edge of the trapper arena in Phase 3
    • Increased spread of p3 chakrams, outside Masochist Mode
    • Increased delay before rapid-fire triple shots
    • Improved projectile visibility, tweaked a few sprites and fixed some inconsistencies
  • Abominationn (boss)Abominationn (boss)
    • Added new theme
    • Arena is visually denser
    • Death animation scythes deal damage in Masochist Mode
  • Mutant (boss)Mutant (boss)
    • Death animation deals damage in Masochist Mode
    • Tweaked sword hitbox

Wiki pages patched