1.6.6
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Fargo's Soul Mod v1.6.6 served to improve polish
Changes
Enchantment Accessories
- Apprentice's Essence recipe can use either Vilethorn or Crimson Rod instead of using both
- Snow Enchantment recipe can use either Ice Blade or Ice Boomerang instead of only Ice Blade
- Shadewood Enchantment:
- True melee hits no longer ignore cooldown
- Base damage decreased from 20 to 12
- Necro Enchantment graves move towards the player and have increased size in Shadow Force
- Snow Enchantment activated chill effect now applies Frostburn to all enemies for the duration
- Monk Enchantment invulnerability frames after dash reduced from 30 ticks to 20 ticks
- Bee Enchantment
- Reduced damage
- Flower resprited
- Added toggle for Forbidden Enchantment activated effect
Soul Accessories
- World Shaper Soul recipe can use any Shellphone
- Reworked Soul of Eternity tooltip display
- Moved "Supersonic Speed Boosts" toggle to correct header and toggle is only shown if the effect is relevant
Other Accessories
- Occultist's Essence recipe changed to remove Firecracker and Lightning Aura, added Snapthorn
- Deerclawps has a Dive ability and a toggle to disable it
- Mutant Antibodies damage bonus increased from 20% to 25%
- Magical Bulb base damage increased from 60 to 66
- Puff in a Bottle now has 1 Silver sell price
- Fixed bug where Nymph's Perfume dropped hearts much more often than intended
- Resprited Universe Core
- Sands of Time
- Grants immunity to Cactus damage
- Resprited
- Reinforced Plating Resprited
- Parry changes:
- Silver Enchantment no longer reduces cooldown when used with Dread Shell or Pumpking's Cape
- Silver Enchantment can now perfect parry for Striking Moment buff, same window as Dread Shell or Pumpking's Cape
- Silver Enchantment increases late parry window with Dread Shell or Pumpking's Cape
Weapons
- Fish Stick:
- Right click spawns a tornado in a fixed distance away from you
- Reverted to old tornado
- Tornado lasts up to 1min at a time
- Sharks do less damage but have 60 armor penetration
- Shoots sharks towards the mouse
- Increased duration of sharks
- Tornado shoots homing sharks at enemies you hit
- Hell Zone:
- Speed ignores reforges, but fires every 4 ticks instead of 5
- Reduced hellfire duration on hit from 5 seconds to 1 second
- Right click with it to fire a guardian that marks enemies for 10 seconds
- Marked enemies take 5x dot from hellfire
- The Blastbiter:
- Is now loadable with Rotten Chunks by right clicking it with them or attempting to fire, rather than directly consuming them as ammo. Each Rotten Chunks provides 100 shots of ammunition.
- Damage decreased from 41 to 36
- Decrepit Airstrike Remote base damage increased from 350 to 375
- Starlight works with Tungsten Enchantment, deals 40% damage when used with it
- Improved tile collision for The Landslide, The Rockslide and The Snowball Effect projectiles
- Devious Aestheticus now has 20 Gold sell price
Other Changes
- Items with any effects disabled by the Effect Toggler now have a tooltip stating it
- Nekomi armor effect lasts much longer before decaying
- Nekomi and Styx armors have a 1/4th second grace window to input the set bonus effect after being hit at max charge
- Updated music boxes and their tooltips
Resprited Life Revitalizer
- Opening Deviantt's treasure bag now drops Stink Potion projectiles
Eternity Mode Changes
General Changes
- Auto-heal no longer heals while the player is inflicted with Mutant Nibble
- Fixed bug where effects without a toggle didn't automatically ignore Mutant Presence
- Fixed bug where Fossil Enchantment revive was affected by Mutant Presence
- Ice Blade projectile inflicts Frostburn on-hit
- Shroomerang:
- Has an additional 10% drop rate from Spore Bats on top of the normal 2.5%
- 20% increased damage
- Cross Necklace Long invincibility cannot trigger for a short moment after invincibility frames end
- Jungle Rose now boosts Plantera's Fruit drop rate
- NPCs now get wet when exposed to Rain
- Bosses are now blanket-immune to Space suffocation and Hell ambient burning
- Improved Rain hardmode explosion hitbox and made it circular
- Rain and Lightning effects don't apply in Space
- Fixed Warmth Potion nerf being applied after defense while Warmth Potion itself is applied before
- Fixed a rare bug where Slimes could gain Eternity AI that they shouldn't
- Deviantt's gift includes extra items if the players name contains Terry
Enemies
- Ogres have increased size and spawn a Dark Mage alongside them
- Martian Saucers can rarely spawn in Space in Hardmode, guaranteed dropping Saucer Control Console
- Jungle Mimic spawnrate trippled
- Added new Snow Flinx spawnrate to Underground Snow
- Giant Bats now drops Rabies Shots
Bosses
- Trojan Squirrel
- Weapon drops are now craftable with 2 of the Boss Bag
- Only drops Squirrel Hook on first kill
- Now drops 2 Life Crystals on first kill
- King Slime (Eternity Mode)
- Map icon resprited
- Removed low-health special teleport
- no longer unconditionally drops Life Crystals
- Now drops 2 Life Crystals on first kill
- Eye of Cthulhu (Eternity Mode)
- Consecutive dash speed increase is now in Phase 1 aswell
- Curving Phase 1 dashes are now Masochist Mode only
- Random offset during fade teleports is now Masochist Mode only
- Now drops 3 Life Crystals on first kill
- Eater of Worlds (Eternity Mode)
- Biome spray reduced in Masochist Mode
- Brain of Cthulhu (Eternity Mode)
- Moved phase 2 physical clone to Masochist Mode
- Biome spray reduced in Masochist Mode
- Queen Bee (Eternity Mode)
- Resprited boss and Royal Subjects
- Skeletron (Eternity Mode)
- Map icon resprited
- projectiles resprited
- Deerclops (Eternity Mode)
- Vanilla shadow hands removed from Masochist Mode, added to the For the Worthy or Get Fixed Boi seeds
- Wall of Flesh (Eternity Mode)
- health increased by 10%
- Removed screenshake
- Queen Slime (Eternity Mode)
- Increased Slam hitbox removed from Masochist Mode, added to the For the Worthy or Get Fixed Boi seeds
- Biome spray reduced in Masochist Mode
- Banished Baron
- Resprited boss and some projectiles
- Changed some visuals
- Now accelerates very quickly for dashes, to reflect how his propellers and engine should work
- Dolphin flop dash now has an explosion sound to reflect the engine struggling/cutting
- Polished and smoothened boss movement to be much less snappy and jarring
- Reworked phase 1 floating mines attack
- Fade dash can now bonk into terrain and damage the Baron
- Dashes back after the predictive dash in Phase 2 in Eternity Mode
- Whirlpool attacks repeat less often
- Nuke now only explodes into shrapnel in Masochist Mode, but explosion radius increased
- No longer fires second nuke during laser sweep in Masochist Mode
- Whirlpools no longer inflict Oceanic Maul, now only contact damage and nukes
- Underwater projectiles and the boss itself now use bubble trails rather than a fire trail
- New death animation
- Now drops 1 Goldfish
- Weapon drops are now craftable with 2 of the Boss Bag
- The Twins (Eternity Mode)
- Resprited boss and some projectiles
- The Destroyer (Eternity Mode)
- Resprited boss and some projectiles
- Skeletron Prime (Eternity Mode)
- Resprited boss and some projectiles
- Lifelight
- Weapon drops are now craftable with 2 of the Boss Bag
- During blue wave shotgun attack, speed is scaled down the closer to the player the boss is
- Adjusted spawn animation length
- Plantera (Eternity Mode)
- Fixed despawning when near the edge of the trapper arena in Phase 3
- Increased spread of p3 chakrams, outside Masochist Mode
- Increased delay before rapid-fire triple shots
- Improved projectile visibility, tweaked a few sprites and fixed some inconsistencies
- Golem (Eternity Mode)
- The Temple from Remnants Mod no longer triggers the enrage
- Betsy (Eternity Mode)
- projectiles resprited
- Fireballs in phase 2 now look like normal fireballs rather than the fireballs from Lunatic Cultist
- Text messages and audio removed from Masochist Mode, added to the For the Worthy or Get Fixed Boi seeds
- Empress of Light (Eternity Mode)
- Tweaked visibility for faded projectiles
- Solar Pillar (Eternity Mode)
- Health reduced
- Vortex Pillar (Eternity Mode)
- Increased Vortex delay between attacks, lightning barrages, and before reflect
- Health reduced
- Nebula Pillar (Eternity Mode)
- Increased Nebula delay between attacks and reduced speed of blaze projectiles
- Stardust Pillar (Eternity Mode)
- Health of boss and minions reduced
- Moon Lord (Eternity Mode)
- health increased by 20%
- Abominationn (boss)
- Added new theme
- Arena is visually denser
- Death animation scythes deal damage in Masochist Mode
- Mutant (boss)
- Death animation deals damage in Masochist Mode
- Tweaked sword hitbox
Wiki pages patched
Categories:
- Pages setting LuaCache keys
- Patches