1.6

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Fargo's Souls Mod v1.6 served to add Banished Baron, Rework and rebalance several enchantments and add polish.

Additions

NEW BOSS:

NEW ITEMS:

  • New main menu theme with logo, background, and music (in Music Mod).
  • New config that makes toggles hidden until you equip an accessory affected by the toggle
  • Added "Reload Toggles" button to toggle menu

Changes

Enchantment Accessories

While attacking, fire your next closest weapon's projectile as support

While attacking, fire your next 2 closest weapon's projectiles as support and Summons a Flameburst minion that will also fire while you attack

Your projectiles deal more damage and knockback the faster they're moving. While you're moving slowly, double your projectile speed.

Now only grants the Force effect benefit to an Enchantment in the slot directly below itself. Buffed the Force effects of several other enchantments. All enchantments now have force effects and are affected by Wizard Enchantment. Enchants have a visual glow when empowered by Wizard Enchantment

Spears rain down on hit enemies Double tap down to place a banner that lasts 15 seconds While close to the banner, spear rain is stronger Being close to the banner also grants knockback immunity, 5% increased damage and 10 increased defense

Drastically increases your run acceleration, and decreases your momentum Moving creates a fire trail Force effect adds current meteor rain, identical to current force effect

Allows flight and slow fall (strength of Fledgling Wings) While flying, leave behind flowers that take 4 seconds to form petals Touching fully formed flowers grants Honey (buff) and creates a swarm of bees Effects of Hive Pack Force Effect upgrades wings to hardmode level and increases bee damage

Healing potions restore 20% more, but take effect over time Using a healing potion creates a shockwave that repels nearby enemy projectiles Force Effect increases potion upgrade from 20 to 40%

Summons a Terraprisma familiar that scales with minion damage The sword follows the direction of your mouse Press Right Click to slash with the sword Slashing enemy projectiles reflects them back at the enemy Reflects has a 15 second cooldown and can only affect projectiles that deal less than 150 damage Force Effect: Sword damage increased, projectile damage cap increased to 200

Spawns an umbrella that reflects projectiles from above and grants featherfall. It will break for awhile after taking so much damage All attacks inflict Wet

Crafting any item for the first time has a 33% chance to not consume ingredients, does not work on any item crafted using Crucible of the Cosmos Force effect: Chance increased to 50%

Increased mount speed and acceleration Increased defense while mounted Grants a fart jump and fall damage immunity while mounted

Squire Effects + more defense Grants all mounts a multi-directional dash

Projectile cooldown increased Size increase 150% -> 100% Force size increase 300% -> 200% Force damage 20% -> 15% Terra Blade and its components, Horseman's Blade, Sky Dragon's Fury alt-fire and Ghastly Glaive now work correctly with size increase Fixed Vineslinger and Starlight drawing incorrectly when size increased (no functional change)

Increased damage over time Now applies On Fire! to player while enemies are close

Grants immunity to Oiled Now bypasses items preventing hell from applying On Fire! Made NPC fire immunity a passive effect in your inventory and applied it to all Ash Wood Enchant upgrades

Touching tornado now gives wing time back Tornado cannot be resummoned before you've touched the ground

Decreased the fire rate of Palm Wood Enchantment sentry with force effect from 30 to 35 Max sentries with force effect 3 -> 2

Laser base damage 75 -> 35 Laser force damage 150 -> 65 Minion spawns with cooldown at maximum, fixing re-equip abuse

Armor penetration 10 -> 6, flat damage 5 -> 3, force effect or red riding enchant upgrade it to old numbers

Added force effect: arrow rain has less cooldown and deals more damage

Pumpkins only hit enemies when fully grown

Wet enemies have a 25% chance to be shocked without a crit

Mushroom spawn speed scales off of distance traveled instead of set timer

Removed Greedy Ring from recipe and effect, added a Gold Bunny and Gold Goldfish instead

Soul Accessories

Other Accessories

Weapons

Other Changes

Life and Mana Crystals removed. Insta Houses and Mini Instabridges reduced to 2 each. Half Instavator removed. Grappling Hook removed. Storage units reduced to 4. Added 1 Squirrel

  • Removed following items from being dropped on first Wall of Flesh kill:

Adamantite Pickaxe
Angel Wings
Altar Exterminator
Adamantite/Titanium Forge
Mythril/Orichalcum Anvil
3 Crystal Balls

  • Low Ground now makes you unable to stand on platforms instead of actuating them
  • Removed slot priority for Mutant's Pact slot
  • Resprited many items and accessories
  • Added Wikithis support
  • A massive amount of bugfixes.

Eternity Mode Changes

General Changes

  • Buff to Hardmode ore swords:

-Attack speed increased by 50% -Applied corresponding Eternity spear buff effects to them (Cobalt explosions, Palladium heal buff, etc)

  • Made reworked spears animation run after normal AI, meaning normal effects still apply automatically, and removed manual re-additions of these effects


Copper coin damage increased by 60% Silver coin damage reduced by 10% Gold coin damage reduced by 53% Platinum coin damage reduced by 72.5%

Bosses

  • Skeletron (Eternity Mode)Skeletron (Eternity Mode)
    • Fully reworked AI of hands, two new attacks and new passive movement
    • No longer has massive defense while second set of hands are alive, still halves damage taken
    • Reworked rest of moveset to work well with new hand AI
  • LifelightLifelight
    • Large visual overhaul
    • Renamed from Lieflight to Lifelight
    • Base damage 55 -> 70
    • Base health 47k -> 44k
    • Splitting bomb damage in Masochist Mode 150% -> 100%
    • Splitting bomb split damage 75% -> 100%
    • Periodic splitting bomb now happens throughout Phase 1, instead of once during the phase transition
    • Deathray damage 100% -> 120%
    • Made homing swords attack slightly more forgiving
    • Several tweaks to deathray spin attack
    • Hitting a bouncy cage wall in the Masochist Mode desperation attack now removes your active hooks
  • Lunar PillarsLunar PillarsLunar PillarsLunar PillarsLunar Pillars
    • Health decreased
    • Increased required shield strength to break out to 70, post-Moon Lord this means they break out instantly
    • Heal distance decreased to aura size, heal increased
    • Fixed bug where stat changes applied outside of Eternity Mode after rejoining the world
  • Abominationn (boss)Abominationn (boss)
    • Reduced maximum angle change on reposition during normal scythe attack
    • Boss Checklist entry is further down if Calamity is loaded

Wiki pages patched