1.5.1

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Fargo's Souls Mod v1.5.1 served to clean up after the port and accomodate for the 1.4.4 vanilla changes, aswell as reworking the Lunar Pillars.

Additions

Changes

Enchantment Accessories

Force Accessories

  • Added force/wizard effect for Tiki Enchantment that gives the old whip range increase
  • Fixed Force of Earth description error
  • Fixed Shadow Force description error

Soul Accessories

  • Changed the recipe of World Shaper's Soul to include Hand of Creation instead of Architect Gizmo Pack, and added the Ancient Chisel and Treasure Magnet effects to it

Other Accessories

  • Doubled the velocity of Big Toss Mode
  • Box of Gizmos autofire penalty removed, now grants Hunter Potion effect while standing still

Weapons

  • Fixed Mind Break buff disappearing
  • Fixed bug where Blender orbitals could be duplicated
  • Nerfed Vampire Knives in Eternity Mode

Other Changes

  • Deer sinew tooltip specifically says dash without accessory

Eternity Mode Changes

General Changes

  • Several adjustments to Don't dig up and Get fixed boi seeds,
    • Using Ocram's Razor in the Get fixed boi seed sets the time to night.
    • Mutant Statue now spawns in Don’t Dig Up/Get fixed boi world and retroactively spawns Mutant Statue in old Don’t Dig Up/Get fixed boi worlds if they didn’t have one
    • Deviantt spawns on top of the player in Don’t Dig Up/Get fixed boi worlds
    • Deviantt’s Gift gives you 5 Obsidian Skin Potions in Don’t Dig Up/Get fixed boi worlds
  • Fixed some Eternity Mode drops being broken
  • Made mod paintings effected by Spelunker Potion
  • Low Ground disables Gravitation buff
  • Temporary debuff immunities (parry, gold shell, etc.) can only block debuffs that nurse can cleanse
  • Eternity Mode now massively reduces damage from DoT debuffs at below 10 life, outside Masochist
  • Pumpkin Moon loot is locked to wave 15

Enemies

  • Completely reworked all four Lunar Pillar fights
  • Adjusted swarming AI of hornets, much more aggressive in Masochist
  • Nymph no longer inflicts Lovestruck on hit
  • Fixed Lunar Pillar Eternity mode AI not activating after rejoining the world while they’re alive
  • Fixed a bug where Dungeon Guardian swarm had full Eternity Mode AI

Bosses

  • Several bosses adjusted to reduce/remove heals and increased health to compensate
  • Several bosses health adjusted to compensate for vanilla 1.4.4 health buffs, and should now be equal to pre-1.4.4 Eternity Mode

Wiki pages patched