Soul of the Tyrant

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Historical content
This page describes old mod content that was removed or replaced. The information here does not apply to the current version of the mod.
Template:Calamity Item
Cross-compatibility Item
Template:Calamity Item
The content described on this page was only available with the Calamity Mod and the Fargo's Soul Mod Extras mods enabled and does not reflect current content.
Soul of the Tyrant
  • Soul of the Tyrant.png
Stack digit 1.png
Statistics
TypeAccessoryCrafting material
Tooltip'And the land grew quiet once more...'
All armor bonuses from Aerospec, Statigel, and Hydrothermic
All armor bonuses from Xeroc and Fearmonger
All armor bonuses from Daedalus, Snow Ruffian, Umbraphile, and Astral
All armor bonuses from Omega Blue, Mollusk, Victide, Fathom Swarmer, and Sulphurous
All armor bonuses from Wulfrum, Reaver, Plague Reaper, and Demonshade
All armor bonuses from Tarragon, Bloodflare, and Brimflame
All armor bonuses from God Slayer, Silva, and Auric
Effects of Gladiator's Locket and Unstable Prism
Effects of Counter Scarf and Fungal Symbiote
Effects of Hallowed Rune, Ethereal Extorter, and The Community
Effects of Spectral Veil, and Statis' Void Sash
Effects of Scuttler's Jewel, Permafrost's Concoction, and Regenator
Effects of Thief's Dime, Vampiric Talisman and Momentum Capacitor
Effects of the Astral Arcanum and Gravistar Sabaton
Effects of the Abyssal Diving Suit and Mutated Truffle
Effects of Giant Pearl and Amidias' Pendant
Effects of Aquatic Emblem and Enchanted Pearl
Effects of Ocean's Crest and Luxor's Gift
Effects of Corrosive Spine and Lumenous Amulet
Effects of Sand Cloak and Alluring Bait
Effects of Trinket of Chi and Plague Hive
Effects of Plagued Fuel Pack, The Camper, and Profaned Soul Crystal
Effects of Blazing Core, Dark Sun Ring, and Core of the Blood God
Effects of Nebulous Core and Draedon's Heart
Effects of the The Amalgam and Godly Soul Artifact
Effects of Yharim's Gift, Heart of the Elements, and The Sponge
RarityRarity Level: 10
Sell 4 Platinum Coin.png

The Soul of the Tyrant is a craftable post-Moon Lord accessory. It is only available with the Calamity Mod and Souls DLC Mod installed.

Effects

The Soul of the Tyrant grants the following buffs, listed based on what they affect:

  • Melee
    Statigel Enchantment.png True melee strikes deal 25% increased damage and various melee weapons release damaging mushrooms in true melee range.
    Hydrothermic Enchantment.png Melee attacks and projectiles cause chaos flames to erupt on enemy hits.
    Plague Reaper Enchantment.png While standing still, provides a permanent Sharpened buff and +10% melee speed.
    Xeroc Enchantment.png Grants up to +5% melee speed.
    Tarragon Enchantment.png +12% melee speed.
    Bloodflare Enchantment.png Boosts melee speed by 10% and true melee strikes heal you. After performing 15 true melee strikes you enter a blood frenzy for 5 seconds, gaining +25% melee damage and critical strike chance, and halving contact damage (30-second cooldown).

    Ranged
    Hydrothermic Enchantment.png You have a 50% chance to fire a homing chaos flare when using ranged weapons.
    Plague Reaper Enchantment.png 25% reduced ammo consumption. When suffering from the Plague debuff, enemies take 10% more damage from ranged projectiles. When standing still, grants a permanent Ammo Box buff.
    Plague Reaper Enchantment.png Press Y to blind yourself for 5 seconds. While blind, you have +60% ranged damage and +20% ranged critical strike chance. This effect has a 25-second cooldown.
    Tarragon Enchantment.png Ranged projectiles split into life energy and leaves when they expire with a 1-second cooldown.
    Bloodflare Enchantment.png Boosts ranged velocity by 25% and ranged weapons have a chance to fire bloodsplosion orbs.
    God Slayer Enchantment.png Ranged weapons fire god-killing shrapnel rounds every 2.5 seconds.

    Magic
    Statigel Enchantment.png +6% magic damage. Lowers life regen by 3 if HP is above 50% and grants Spectre healing while holding a magic weapon. The more mana you have, the more you heal.
    Daedalus Enchantment.png Increases max mana by 50 and reduces mana costs by 15%.
    Hydrothermic Enchantment.png Magic attacks summon damaging and healing flare orbs on hit.
    Plague Reaper Enchantment.png While standing still, grants a permanent Clairvoyance buff.
    Tarragon Enchantment.png Every 5th magic critical strike fires a leaf storm. Magic projectiles have a 50% chance to heal you when they hit an enemy; the amount of healing is based on the projectile’s damage.
    Bloodflare Enchantment.png Reduces mana cost by 15% and grants +15% magic damage and critical strike chance. Magic weapons sometimes fire ghostly bolts and magic critical strikes cause flame explosions every 2 seconds.
    Silva Enchantment.png Non-piercing magic projectiles cause a massive explosion on enemy hits with a 5-second cooldown.

    Summon
    Wulfrum Enchantment.png +1 max minion.
    Fathom Swarmer Enchantment.png +10% minion damage, +30% minion damage while submerged in water.
    Hydrothermic Enchantment.png Minion hits grant random buffs that do not stack with downgrades. Buffs either grant +8 defence and +4% damage reduction, +3 life regen, or +10% minion damage. While benefitting from increased minion damage, hits cause a hallowed star to fall from the sky that deals summon damage with a 3-second cooldown.
    Plague Reaper Enchantment.png While standing still, grants a permanent Bewitched buff and +10% minion knockback.
    Astral Enchantment.png +3 max minions.
    Xeroc Enchantment.png Grants up to +20% minion knockback.
    Tarragon Enchantment.png +50% minion damage, increased minion knockback, and +5 max minions. Summons a life aura that damages enemies around the player; its damage is affected by summon damage bonuses.
    Bloodflare Enchantment.png / Omega Blue Enchantment.png +2 max minions (total of +4 max minions).
    Fearmonger Enchantment.png +7 life regen on minion hits, increased by 0.33 seconds for every hit up to a maximum duration of 1.5 seconds. Reduces summon damage penalty when holding a non-summon weapon.
    Silva Enchantment.png +65% minion damage and +5 max minions. Every Fiery Draconid summoned grants +1 minion slot.
    Auric Tesla Enchantment.png +75% minion damage and +6 max minions.
    Demonshade Enchantment.png +100% minion damage and +10 max minions.

    Rogue
    Daedalus Enchantment.png +5% rogue damage, rogue projectiles release crystal shards as they travel, and stealth strike projectiles break into floating jewel spikes.
    Fathom Swarmer Enchantment.png All rogue weapons inflict poisoned and spawn clouds on enemy hits.
    Fathom Swarmer Enchantment.png +2 Defense and 5% movement speed. Press Sand Cloak Effect to consume 10% of your max stealth and deploy a sizeable stationary dust veil that provides +6 Defense and +2 life regen when within it for 15 seconds (30-second cooldown).
    Umbraphile Enchantment.png +12% rogue damage, rogue crits give lifesteal. Rogue weapons may create explosions on hit, guaranteed when performing a stealth strike. Penumbra Potions always build stealth at max effectiveness.
    Hydrothermic Enchantment.png +10% rogue damage and +10 max stealth. Rogue weapons release homing souls when they expire and have a 10% chance to unleash a volley of chaos flames around the player.
    Plague Reaper Enchantment.png While standing still, increases rogue weapon velocity by 10%.
    Plague Reaper Enchantment.png +5% rogue damage, +15% rogue projectile velocity, rogue stealth generates 10% faster. Press Booster Dash to dash diagonally upwards in the player’s direction at the cost of 25% of your stealth, leaving a trail of damaging clouds that inflict the Plague. This dash has a 1-second cooldown.
    Xeroc Enchantment.png +9% rogue damage and velocity. Rogue projectiles may spawn Empyrean Stars, damaging and healing Orbs, Fire Sparks, Blasts, or Bubbles on enemy hits.
    Tarragon Enchantment.png Every 25 rogue critical hits will grant 3 seconds of invulnerability with a 30-second cooldown. +10% rogue damage while suffering from a debuff.
    Bloodflare Enchantment.png Boosts rogue stealth regen by 10% and rogue critical strikes have a 50% chance to heal you.
    God Slayer Enchantment.png Rogue stats are boosted by 10% while at full HP.
    Fearmonger Enchantment.png Stealth generates 15% faster. Press Spectral Veil Teleport to consume 25% of your maximum stealth and perform a mid-range teleport that renders you momentarily invulnerable and prevents teleportation for 15 seconds. If hit while invulnerable, immediately regain 100% of your stealth.
    Auric Tesla Enchantment.png Maximum rogue stealth of 130.

    Classless
    Due to the size of this section, it will be separated into catagories.

    Mobility
    Aerospec Enchantment.png Faster falling and immunity to fall damage.
    Statigel Enchantment.png Grants an extra jump and increased jump height. Additionally grants the ability to dash; dashing into an attack will cause you to dodge it with a 30-second cooldown.
    Daedalus Enchantment.png You can glide to negate fall damage.
    Fathom Swarmer Enchantment.png +5% movement speed. Grants an extra sulphurous bubble jump that inflicts Venom and the ability to climb walls.
    Umbraphile Enchantment.png While holding Momentum Capacitor, your top movement speed will continuously and uncontrollably increase.
    Reaver Enchantment.png Allows constant jumping, +10% flight time and horizontal wing speed, hooks fly out and retract 10% faster, and reduces the cooldown of dashes.
    Plague Reaper Enchantment.png +5% flight time.
    Astral Enchantment.png +15% movement speed. Press ▼ Downto fall faster for 5 seconds with an 8-second cooldown. Striking the ground with increased fall speed creates an astral explosion.
    Xeroc Enchantment.png Grants up to +10% movement speed and +20% flight time.
    Omega Blue Enchantment.png Grants the ability to swim, extra mobility on ice, and allows the player to fall faster in liquids.
    God Slayer Enchantment.png Press God Slayer Dash to dash an immense distance in one of eight directions, dictated by your movement keys. You are completely invincible and immune to most debuffs while dashing, and enemies you dash through take large amounts of damage. This has a 45-second cooldown.
    Fearmonger Enchantment.png +12% jump speed. Allows the player to dash, leaving behind homing scythes, and dodge attacks with a 90-second cooldown.
    Silva Enchantment.png +5% increased max run speed and acceleration, +15% increased movement speed.
    Auric Tesla Enchantment.png A magic carpet activates when you run out of extra jumps or wing time, allowing for brief horizontal movement. Max run speed, max acceleration, movement speed, and jump speed increased by 5%. Water physics are ignored.

    Mana and Life
    Statigel Enchantment.png Increases max mana by 50.
    Daedalus Enchantment.png Increases life regen as HP decreases and when afflicted with Poison, On Fire, or Brimstone Flames. You are resurrected when you take fatal damage at 30% HP, encased in a protective but immobilising ice shell for 3 seconds (3-minute cooldown).
    Reaver Enchantment.png All attacks have a small chance to steal life and increase life regen on hit.
    Xeroc Enchantment.png Grants up to +10% max HP.
    Bloodflare Enchantment.png Boosts max HP by 50% and increases the effectiveness of healing potions by 25%.
    God Slayer Enchantment.png Resurrect with 150 HP upon taking fatal damage; this effect can only occur once every 45 seconds.
    God Slayer Enchantment.png You have a separate revive effect that activates upon taking fatal damage, resurrecting you at 100 HP with a 90-second cooldown.
    Silva Enchantment.png If the player is reduced to 1HP, they will not die from any further attacks for 8 seconds. This effect only triggers once per life.
    Auric Tesla Enchantment.png +130 max HP, +30 max mana.

    Offence
    Aerospec Enchantment.png Taking over 25 damage in one hit causes several homing feathers to fall. Critical hits release 3 sparks.
    Mollusk Enchantment.png When using any weapon you have a 10% chance to throw a returning seashell projectile. Weapons fire unique projectiles based on the damage type they have.
    Daedalus Enchantment.png Getting hit causes you to emit a burst of crystal shards.
    Fathom Swarmer Enchantment.png Attacks inflict Poisoned and Crush Depth. Being attacked poisons the attacker and releases toxic clouds everywhere.
    Reaver Enchantment.png Releases thorn vines and may grant the Reaver Rage buff on hit, which boosts damage by 30%, melee speed by 5%, and defence by 5.
    Hydrothermic Enchantment.png You have a 20% chance to emit a blazing explosion on hit. Gain a permanent Inferno Potion effect when below 50% HP.
    Plague Reaper Enchantment.png All attacks inflict the Plague. When damaged, release plagued bees that inflict the Plague and rain plague cinders from above yourself. All attacks release homing plague seekers when they hit an enemy.
    Plague Reaper Enchantment.png When standing still, provides a damage aura that deals large amounts of damage per second and inflicts enemies with the On Fire! Debuff.
    Astral Enchantment.png +28% damage and +21% critical strike chance. When you crit an enemy, 3 hallowed, fallen, and astral stars will rain down and deal damage with a 1-second cooldown.
    Xeroc Enchantment.png Grants Empryrean Rage and Wrath buffs when hit. When below 50% HP, grants permanent Rage and Wrath buffs. Grants up to +5% increased critical strike chance and +10% increased damage.
    Tarragon Enchantment.png +12% damage. You create a miniature sun that drags in and damages enemies when you are hit.
    Bloodflare Enchantment.png Press Y to unleash the lost souls of Polterghast to destroy your enemies and trigger a brimflame frenzy that significantly increases your damage at the cost of rapid life loss and no mana regeneration for 10 seconds with a 30-second cooldown.
    Omega Blue Enchantment.png +10% damage and critical strike chance, +30 armour penetration.
    God Slayer Enchantment.png +10% damage. Enemies have 2.5x their contact damage reflected back at them when they touch you. You passively summon nebula stars around yourself that damage enemies.
    Silva Enchantment.png +30% damage. When hit, shade and flaming meteors rain down and all nearby enemies are inflicted with a variety of debuffs. You leave behind exploding dragon dust as you move.
    Auric Tesla Enchantment.png +20% damage and +10% critical strike chance. When hit, freeze nearby enemies for a short time and release damaging mushroom spores. Enemies take damage when they touch you.
    Demonshade Enchantment.png All attacks inflict Demon Flames, shadow beams and demon scythes rain from the sky upon being hit. Press Y to enrage both yourself and your enemies, causing you to take 25% more damage and enemies to take 125% more damage for 10 seconds.
    Demonshade Enchantment.png Press Profaned Soul Activation to transform all non-summon attacks into powerful summon variants which become empowered when the player is below 50% HP.

    Protection
    Wulfrum Enchantment.png +5 defence when under 50% HP.
    Statigel Enchantment.png When you take over 100 damage in one hit you gain extended immunity frames.
    Mollusk Enchantment.png Provides an aura of light around the player that slows enemies down (does not work while a boss is alive).
    Mollusk Enchantment.png Most ocean enemies become friendly and grants the ability to breathe underwater. Being underwater slowly boosts your defence but reduces your movement speed (max +50 defence and -10% movement speed) and grants +3 life regeneration.
    Daedalus Enchantment.png You have a 33% chance to reflect projectiles back at enemies, healing you for one-fifth of the projectile’s damage. You also have a 10% chance to absorb physical attacks and projectiles when hit, healing you for one-half of that attack’s damage.
    Fathom Swarmer Enchantment.png Provides a moderate amount of light and moderately reduces breath loss in the Abyss. Increases max life by 25% while in the Abyss and provides immunity to the Crush Depth debuff.
    Reaver Enchantment.png +10 defence, +3 life regen, +600 Aggro. Reduces life loss from damaging debuffs by 20%.
    Plague Reaper Enchantment.png Grants immunity to the Plague. The player regenerates HP as if they were standing still even while moving, and is granted permanent Campfire, Well Fed, and Heart Lamp buffs.
    Astral Enchantment.png Immunity to the Astral Infection debuff, boosts life regen. Boosts life regen further and provides +15 defence when suffering from a damaging debuff. Press Astral Arcanum UI Toggle to toggle teleportation UI while no bosses are alive.
    Xeroc Enchantment.png Grants up to +3 life regen, +5% damage reduction, and +10 defence.
    Tarragon Enchantment.png +1 life regen, with +3 bonus life regen during the day. Grants +15 defence at night. Grants both of these bonuses during an eclipse.
    Tarragon Enchantment.png +10 defence, +800 Aggro, increased heart pickup range, and enemies may drop extra hearts on death. When hit, there is a 25% chance to gain the Tarra Life buff, massively boosting life regen temporarily. Press Y to reduce enemy contact damage by 50% for 10 seconds with a 30-second cooldown.
    Bloodflare Enchantment.png Halves enemy contact damage. When you take contact damage, this effect is disabled for 20 seconds. Grants immunity to Whispering Death.
    God Slayer Enchantment.png 15% reduced contact damage from enemies, +48 defence, halved defence damage. Grants a Nanomachines meter that replaces the Adrenaline meter, charging up over time and stopping for 1 second when you take damage. When full, press (Adrenaline Mode) to heal 360 HP over two seconds, taking 50% less damage while doing so.
    God Slayer Enchantment.png +1000 Aggro. Any attack that would deal 80 damage or less to the player have their damage reduced to 1. Any attack that deals more than 80 damage to the player grants increased immunity frames and releases a swarm of high-damage god-killer darts.
    Fearmonger Enchantment.png 15% increased damage reduction during Pumpkin/Frost Moons.
    Silva Enchantment.png +30 defence. All projectiles spawn healing leaf orbs on enemy hits. Grants the ability to dodge attacks with a 90-second cooldown, shared with all other dodges. When a dodge is successfully performed, temporarily grants +10% critical strike chance and summon damage.
    Auric Tesla Enchantment.png 6.25% of all incoming damage is converted into healing. Standing still boosts life and mana regen.
    Auric Tesla Enchantment.png All projectiles spawn healing orbs when they hit enemies. They heal for 5% of the damage they dealt, capped at 50. +1200 Aggro, +20 defence, and +10% damage reduction.

    Reactive/Support
    Wulfrum Enchantment.png After 1 second of not moving you deal 50% more damage and take 15% less damage. This buff lasts until you move or attack once.
    Aerospec Enchantment.png Summons 2 sword spirits to orbit the player, dealing damage to enemies on contact. Also summons a Valkyrie minion.
    Mollusk Enchantment.png Summons 2 shellfish and a sea urchin to aid you in combat.
    Daedalus Enchantment.png Summons a Daedalus Crystal to protect you.
    Fathom Swarmer Enchantment.png 30 increased fishing power. Increases the chance to catch potion ingredient fish and increases their yield.
    Umbraphile Enchantment.png Summons a coin to orbit you and steal money from enemies. It ignores immunity frames.
    Reaver Enchantment.png Nearby treasure sparkles. Increased item grab range and block placement range, mining blocks underwater will restore your breath. Summons a Reaver Orb to light up the surrounding area and reduce enemy aggression. Provides a small amount of light in the Abyss.
    Hydrothermic Enchantment.png Summons a Hydrothermic Vent to protect you.
    Tarragon Enchantment.png Provides a moderate amount of light in the Abyss. +15% mining speed.
    Bloodflare Enchantment.png Summons Polterghast mines to circle you. Enemies above 50% HP have a chance to drop mana stars when struck, and enemies below 50% HP have a chance to drop hearts when struck. Blood moon enemies have a much higher chance to drop Blood Orbs.
    Omega Blue Enchantment.png Summons a Young Duke to protect you. It moves much faster when you are below 50% HP.
    Omega Blue Enchantment.png Greatly extends underwater breathing and greatly reduces breath loss in the Abyss. Provides light underwater, a moderate amount of light in the Abyss, and reduces creatures’ abilities to detect you in the Abyss.
    Omega Blue Enchantment.png Provides immunity to the sulphurous waters, reduces the damage caused by the Abyss when out of breath, removes the bleed effect from all layers except the deepest one, and reduces the defence reduction the Abyss causes.
    Omega Blue Enchantment.png While in water, transforms the player into an armoured diver with increased max movement speed and acceleration. The suit’s armoured plates provide +15% increased damage reduction but will be damaged by hits that deal more than 50 damage, taking up to 3 damaging hits before breaking.
    Omega Blue Enchantment.png Summons six tentacles around the player that automatically attack nearby enemies and have lifesteal. Press Y to activate Abyssal Madness, significantly buffing tentacle aggression, range, damage, and critical strike chance for 5 seconds with a 25-second cooldown.
    Fearmonger Enchantment.png When hit, grants the Panic! buff, increasing movement speed by 50% for four seconds.
    Silva Enchantment.png Summons an Ancient Leaf Prism to protect you.
    Silva Enchantment.png Potion buff duration is extended by 100% and remain active even after you die.
    Auric Tesla Enchantment.png Summons a Sand, Cloud, and Brimstone Elemental to protect you. Summons Anahita to protect you. Summons a Rare Sand Elemental to heal you.
    Demonshade Enchantment.png Summons a friendly Red Devil and empowered Profaned Guardians to protect you. Reduces lava damage and provides 7 seconds of immunity to lava.
    Demonshade Enchantment.png Provides buffs at different times. During the day, provides +15% minion damage and knockback, +25% movement speed, +10% flight time, and -15 defence. During the night, provides +15 defence, +5% damage reduction, +5 life regen, and -15% movement speed.


  • Crafting

    Recipe

    ResultIngredientsCrafting station
    Soul of the TyrantSoul of the Tyrant (With Calamity)
    Crucible of the CosmosCrucible of the Cosmos

    Used in

    ResultIngredientsCrafting station
    Soul of EternitySoul of Eternity
    Crucible of the CosmosCrucible of the Cosmos

    Trivia

    • The "Tyrant" that is in the name refers to the Jungle Tyrant, Yharim, a prominent character in Calamity's lore. The accessory's sprite reflects this.

    History

    Fargo's Souls Mod:
    Slime King's Slasher.png Weapons • Squeaky Toy.png Accessories • True Mutant Body.png Armor • Sands of Time.png Tools • Celestial Seal.png Consumables • Top Hat Squirrel.png Town NPCs • Mutant's Gift.png Eternity Mode • Forbidden Enchantment.png Guides